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Searched refs:waitSync (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DEglManager.cpp88 bool waitSync = false; member
319 EglExtensions.waitSync = extensions.has("EGL_KHR_wait_sync"); in initExtensions()
690 if (EglExtensions.waitSync && EglExtensions.nativeFenceSync) { in fenceWait()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.h132 bool waitSync(EGLSyncKHR sync, EGLint flags);
DGLESRenderEngine.cpp511 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR); in finish()
514 bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) { in waitSync() function in android::renderengine::gl::GLESRenderEngine
1729 mEngine->waitSync(entry.mSync, 0); in loop()