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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_EXT_astc_decode_mode.adoc17 textures are decompressed to FP16 values per component.
21 values, so decoding to FP16 values adds little value.
/hardware/google/gfxstream/third-party/astc-encoder/Source/
Dtinyexr.h7173 union FP16 { union
7192 static FP32 half_to_float(FP16 h) { in half_to_float()
7215 static FP16 float_to_half_full(FP32 f) { in float_to_half_full()
7216 FP16 o = {0}; in float_to_half_full()
9742 FP16 hf; in DecodePixelData()
9882 tinyexr::FP16 hf; in DecodePixelData()
10019 tinyexr::FP16 hf; in DecodePixelData()
10209 tinyexr::FP16 hf; in DecodePixelData()
10234 tinyexr::FP16 hf; in DecodePixelData()
12251 tinyexr::FP16 h16; in SaveEXRImageToMemory()
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