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Searched refs:GLShaderState (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glsnapshot/
DGLSnapshot.h29 struct GLShaderState { struct
70 std::map<GLuint, GLShaderState> mShaderState;
DGLSnapshot.cpp85 GLShaderState& shaderState = mShaderState[it.first]; in restore()