/hardware/interfaces/neuralnetworks/1.1/utils/src/ |
D | Conversions.cpp | 45 template <typename Input> 47 std::decay_t<decltype(unvalidatedConvert(std::declval<Input>()).value())>; 175 template <typename Input> 177 std::decay_t<decltype(unvalidatedConvert(std::declval<Input>()).value())>;
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/commonvalidity/ |
D | draw_vertex_binding.adoc | 94 * [[VUID-{refpage}-Input-07939]] 105 then all variables with the code:Input storage class decorated with 109 * [[VUID-{refpage}-Input-08734]] 120 then the numeric type associated with all code:Input variables of the 136 64-bit component, then the scalar width associated with all code:Input 151 code:Input variable in the code:Vertex {ExecutionModel} 167 64-bit component, then all code:Input variables at the corresponding
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/ |
D | VK_KHR_maintenance2.adoc | 43 === Input Attachment Specification 45 Input attachment specification allows an application to specify which aspect 62 === Input Attachment Specification Example
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D | VK_NV_geometry_shader_passthrough.adoc | 77 | Input Layout | Implied Output Layout
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D | spirvenv.adoc | 216 {StorageClass} must: be limited to code:UniformConstant, code:Input, 335 the code:Input, code:Output, code:RayPayloadKHR, 388 code:Input {StorageClass} 395 decorations must: not be used on variables with the code:Input storage 399 the code:Input {StorageClass} in a fragment shader 402 with code:Input {StorageClass} in a fragment shader, must: be decorated 423 the code:Output or code:Input {StorageClass}, code:Invariant used on an 424 code:Input {StorageClass} variable or structure member has no effect 605 Each code:OpEntryPoint must: not have more than one code:Input variable 638 * [[VUID-{refpage}-Input-06778]] [all …]
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D | glossary.adoc | 548 Encode Input Picture:: 674 Fragment Input Attachment Interface:: 956 Input Attachment:: 1838 A shader entry point's variables with code:Input or code:Output storage 1841 Vertex Input Attribute:: 1870 Vertex Input Binding:: 1874 Vertex Input Interface:: 1875 A vertex shader entry point's variables with code:Input storage class,
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/hardware/interfaces/tv/ |
D | README.md | 6 - The 'input' directory contains the TV Input HIDL and AIDL HALs.
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/hardware/interfaces/media/c2/1.0/ |
D | IInputSurface.hal | 26 * Input surface for a Codec2 component. 60 * @param sink Input sink. See `IInputSink` for more information.
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D | IComponentListener.hal | 109 * Input buffers that are contained in a `Work` object returned by an
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/hardware/interfaces/tv/hdmi/ |
D | README.md | 11 reasons, e.g. Display HAL and TV Input HAL.
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/ |
D | interfaces.adoc | 12 * <<interfaces-iointerfaces,Shader Input and Output Interface>> 13 * <<interfaces-vertexinput,Vertex Input Interface>> 18 * <<interfaces-inputattachment,Fragment Input Attachment Interface>> 55 == Shader Input and Output Interfaces 65 with the code:Input or code:Output storage classes, respectively, in the 107 The non-built-in variables listed by code:OpEntryPoint with the code:Input 280 .Shader Input and Output Locations 347 == Vertex Input Interface 357 code:Input storage class form the _vertex input interface_. 528 == Fragment Input Attachment Interface [all …]
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D | geometry.adoc | 17 == Geometry Shader Input Primitives 166 Input variables and block members which do not have the code:PassthroughNV 174 code:Input storage class. 186 is declared using the code:Input storage class.
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D | fxvertex.adoc | 76 %8 = OpTypePointer Input %7 77 %9 = OpVariable %8 Input 82 %14 = OpTypePointer Input %13 83 %15 = OpVariable %14 Input 113 .Input attribute components accessed by 16-bit and 32-bit input variables 146 .Input attributes accessed by 32-bit input matrix variables 174 Input variables must: not use more components than provided by the 178 .Input attribute locations and components accessed by 64-bit input variables 181 ^.^| Input format | Locations consumed 242 == Vertex Input Description [all …]
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/hardware/nxp/nfc/intf/nxpnfc/1.0/ |
D | INxpNfc.hal | 22 * Performs an General Input Output operations.
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/hardware/google/interfaces/media/c2/1.0/ |
D | IInputSurface.hal | 26 * Input surface that can be configured for the IComponent.
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/hardware/interfaces/neuralnetworks/1.2/utils/src/ |
D | Conversions.cpp | 58 template <typename Input> 60 std::decay_t<decltype(unvalidatedConvert(std::declval<Input>()).value())>; 348 template <typename Input> 350 std::decay_t<decltype(unvalidatedConvert(std::declval<Input>()).value())>;
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/hardware/interfaces/neuralnetworks/1.0/utils/src/ |
D | Conversions.cpp | 61 template <typename Input> 63 std::decay_t<decltype(unvalidatedConvert(std::declval<Input>()).value())>; 388 template <typename Input> 390 std::decay_t<decltype(unvalidatedConvert(std::declval<Input>()).value())>;
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/hardware/google/gfxstream/guest/mesa/include/D3D9/ |
D | d3d9types.h | 1384 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input; member 1406 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input; member 1424 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input; member 1437 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input; member 1462 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input; member
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/hardware/interfaces/bluetooth/audio/2.1/ |
D | types.hal | 66 /* PCM is Input for encoder, Output for decoder */
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/hardware/interfaces/compatibility_matrices/build/ |
D | vintf_compatibility_matrix.go | 107 Input: path,
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/hardware/interfaces/neuralnetworks/1.3/utils/src/ |
D | Conversions.cpp | 73 template <typename Input> 75 std::decay_t<decltype(unvalidatedConvert(std::declval<Input>()).value())>; 423 template <typename Input> 425 std::decay_t<decltype(unvalidatedConvert(std::declval<Input>()).value())>;
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/VK_HUAWEI_cluster_culling_shader/ |
D | clusterculling.adoc | 18 == Cluster Culling Shader Input
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/hardware/interfaces/neuralnetworks/aidl/utils/src/ |
D | Conversions.cpp | 71 template <typename Input> 73 std::decay_t<decltype(unvalidatedConvert(std::declval<Input>()).value())>; 786 template <typename Input> 788 std::decay_t<decltype(unvalidatedConvert(std::declval<Input>()).value())>;
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/VK_NV_mesh_shader/ |
D | mesh.adoc | 27 == Task Shader Input 76 == Mesh Shader Input
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/hardware/interfaces/security/rkp/aidl/android/hardware/security/keymint/ |
D | generateCertificateRequestV2.cddl | 84 ; Input Values" described by the Open Profile are not used here. Instead, the DICE chain
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