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Searched refs:SampleMask (Results 1 – 15 of 15) sorted by relevance

/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_NV_sample_mask_override_coverage.adoc30 Adding this decoration to a variable with the code:SampleMask builtin
47 SampleMask>>
DVK_EXT_post_depth_coverage.adoc28 code:SampleMask built-in input variable reflect the coverage after early
35 <<interfaces-builtin-variables-samplemask, code:SampleMask>> built-in
DVK_NV_fragment_coverage_to_color.adoc21 writing the code:SampleMask fragment shader output, in that the coverage
/hardware/google/gfxstream/common/detector/
DGraphicsDetectorVkPrecisionQualifiersOnYuvSamplers.cpp202 const vkhpp::SampleMask pipelineSampleMask = 65535; in CanHandlePrecisionQualifierWithYuvSampler()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Dinterfaces.adoc2469 code:SampleMask fragment shader input value that is zero.
3971 [open,refpage='SampleMask',desc='Coverage mask for a fragment shader invocation',type='builtins']
3973 :refpage: SampleMask
3975 code:SampleMask::
3977 Decorating a variable with the code:SampleMask built-in decoration will make
3981 A variable in the code:Input storage class decorated with code:SampleMask
3986 code:SampleMask[] is an array of integers.
3988 (`SampleMask[M]`) corresponds to sample [eq]#32 {times} M {plus} B#.
3990 A variable in the code:Output storage class decorated with code:SampleMask
3992 variable decorated with code:SampleMask, but where each bit represents
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Dfragops.adoc816 code:SampleMask>> built-in in the code:Input storage class will return the
826 If the bit in code:SampleMask which is associated with that same sample
830 code:SampleMask>> built-in in the code:Output storage class will be used by
986 in the input code:SampleMask.
998 input code:SampleMask.
1065 built-in output variable decorated with code:SampleMask,
1069 the coverage mask is code:ANDed with the bits of the code:SampleMask
1072 If the code:SampleMask built-in is also decorated with
1077 code:SampleMask corresponding to samples that are not being shaded by the
1080 include code:SampleMask in its interface, the coverage mask is not modified.
Dlimits.adoc738 code:SampleMask built-in decoration.
3346 implementation supports reading or writing code:SampleMask for
Dshaders.adoc430 declared with the code:SampleMask code:BuiltIn decoration, that variable
Dprimsrast.adoc1341 the fragment shader has code:SampleMask in the input or output
Dsynchronization.adoc1688 can: only access the covered samples in its input code:SampleMask (i.e. the
Dpipelines.adoc505 that is declared with the code:SampleMask code:BuiltIn decoration, that
/hardware/google/gfxstream/common/vulkan/include/vulkan/
Dvulkansc.hpp3187 using SampleMask = uint32_t; typedef
Dvulkan_raii.hpp5568 … samples, VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::SampleMask> const & sampleM…
19148 … samples, VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::SampleMask> const & sampleM… in setSampleMaskEXT()
Dvulkan.hpp5530 using SampleMask = uint32_t; typedef
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/
DChangeLog.adoc6262 code:SampleId and code:SampleMask definitions in the