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Searched refs:allocHandle (Results 1 – 2 of 2) sorted by relevance

/hardware/interfaces/media/bufferpool/aidl/default/tests/
Dsingle.cpp97 native_handle_t *allocHandle = nullptr; in TEST_F() local
99 status = mManager->allocate(mConnectionId, vecParams, &allocHandle, &buffer[i]); in TEST_F()
101 if (allocHandle) { in TEST_F()
102 native_handle_close(allocHandle); in TEST_F()
103 native_handle_delete(allocHandle); in TEST_F()
124 native_handle_t *allocHandle = nullptr; in TEST_F() local
125 status = mManager->allocate(mConnectionId, vecParams, &allocHandle, &buffer); in TEST_F()
128 if (allocHandle) { in TEST_F()
129 native_handle_close(allocHandle); in TEST_F()
130 native_handle_delete(allocHandle); in TEST_F()
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/hardware/interfaces/media/bufferpool/aidl/default/
DBufferPoolClient.cpp728 const native_handle_t* allocHandle = nullptr; in allocateBufferHandle() local
730 params, bufferId, &allocHandle); in allocateBufferHandle()
732 *handle = native_handle_clone(allocHandle); in allocateBufferHandle()