Searched refs:attributes_valid (Results 1 – 2 of 2) sorted by relevance
151 uint32_t attributes_valid; member
330 vi->attributes_valid |= BITFIELD_BIT(a); in vk_vertex_input_state_init()1869 COPY_MEMBER(VI, vi->attributes_valid); in vk_dynamic_graphics_state_copy()1870 u_foreach_bit(a, src->vi->attributes_valid) { in vk_dynamic_graphics_state_copy()2079 uint32_t attributes_valid = 0; in vk_common_CmdSetVertexInputEXT() local2089 attributes_valid |= BITFIELD_BIT(a); in vk_common_CmdSetVertexInputEXT()2094 dyn->vi->attributes_valid = attributes_valid; in vk_common_CmdSetVertexInputEXT()