Searched refs:cl_context (Results 1 – 11 of 11) sorted by relevance
/hardware/google/gfxstream/guest/mesa/include/CL/ |
D | cl_gl.h | 52 clCreateFromGLBuffer(cl_context context, 60 clCreateFromGLTexture(cl_context context, 70 clCreateFromGLRenderbuffer(cl_context context, 106 clCreateFromGLTexture2D(cl_context context, 114 clCreateFromGLTexture3D(cl_context context, 161 clCreateEventFromGLsyncKHR(cl_context context, 174 cl_context context, 183 cl_context context,
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D | cl_icd.h | 84 typedef cl_context(CL_API_CALL *cl_api_clCreateContext)( 90 typedef cl_context(CL_API_CALL *cl_api_clCreateContextFromType)( 96 cl_context context) CL_API_SUFFIX__VERSION_1_0; 99 cl_context context) CL_API_SUFFIX__VERSION_1_0; 102 cl_context context, cl_context_info param_name, size_t param_value_size, 107 cl_context context, cl_device_id device, 115 cl_context /* context */, cl_device_id /* device */, 138 cl_context context, cl_mem_flags flags, size_t size, void *host_ptr, 144 cl_context context, cl_mem_flags flags, const cl_image_format *image_format, 157 cl_context context, const cl_mem_properties *properties, cl_mem_flags flags, [all …]
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D | cl_d3d11.h | 89 cl_context context, 95 cl_context context, 102 cl_context context, 133 cl_context context, 143 cl_context context,
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D | cl_d3d10.h | 89 cl_context context, 95 cl_context context, 102 cl_context context, 133 cl_context context, 142 cl_context context,
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D | cl_egl.h | 52 clCreateFromEGLImageKHR(cl_context context, 60 cl_context context, 105 clCreateEventFromEGLSyncKHR(cl_context context, 111 cl_context context,
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D | cl_va_api_media_sharing_intel.h | 37 cl_context context, 47 cl_context context, 111 cl_context context, 118 cl_context context,
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D | cl_dx9_media_sharing.h | 102 cl_context context, 187 cl_context context, 195 cl_context context, 245 cl_context context, 255 cl_context context,
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D | cl.h | 31 typedef struct _cl_context * cl_context; typedef 1000 clSetDefaultDeviceCommandQueue(cl_context context, 1016 extern CL_API_ENTRY cl_context CL_API_CALL 1027 extern CL_API_ENTRY cl_context CL_API_CALL 1038 clRetainContext(cl_context context) CL_API_SUFFIX__VERSION_1_0; 1041 clReleaseContext(cl_context context) CL_API_SUFFIX__VERSION_1_0; 1044 clGetContextInfo(cl_context context, 1053 clSetContextDestructorCallback(cl_context context, 1054 void (CL_CALLBACK* pfn_notify)(cl_context context, 1065 clCreateCommandQueueWithProperties(cl_context context, [all …]
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D | cl_ext.h | 615 clCreateProgramWithILKHR(cl_context context, 621 (CL_API_CALL *clCreateProgramWithILKHR_fn)(cl_context context, 667 clTerminateContextKHR(cl_context context) CL_API_SUFFIX__VERSION_1_2; 670 (CL_API_CALL *clTerminateContextKHR_fn)(cl_context context) CL_API_SUFFIX__VERSION_1_2; 692 clCreateCommandQueueWithPropertiesKHR(cl_context context, 698 (CL_API_CALL *clCreateCommandQueueWithPropertiesKHR_fn)(cl_context context, 1458 cl_context context, 1500 cl_context context, 1591 clImportMemoryARM( cl_context context, 1636 clSVMAllocARM(cl_context context, [all …]
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D | opencl.hpp | 1747 struct ReferenceHandler<cl_context> 1749 static cl_int retain(cl_context context) in retain() 1751 static cl_int release(cl_context context) in release() 1848 static cl_uint getContextPlatformVersion(cl_context context) in getContextPlatformVersion() 2852 : public detail::Wrapper<cl_context> 3136 explicit Context(const cl_context& context, bool retainObject = false) : in Context() 3144 Context& operator = (const cl_context& rhs) in operator =() 4166 cl_context context, cl_mem_flags flags, ID3D10Buffer* buffer, in BufferD3D10() 8780 cl_context context = getInfo<CL_QUEUE_CONTEXT>(); in enqueueAcquireD3D10Objects() 8813 cl_context context = getInfo<CL_QUEUE_CONTEXT>(); in enqueueReleaseD3D10Objects()
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D | cl.hpp | 1699 struct ReferenceHandler<cl_context> 1701 static cl_int retain(cl_context context) in retain() 1703 static cl_int release(cl_context context) in release() 1799 static cl_uint getContextPlatformVersion(cl_context context) in getContextPlatformVersion() 2491 : public detail::Wrapper<cl_context> 2738 …__CL_EXPLICIT_CONSTRUCTORS Context(const cl_context& context) : detail::Wrapper<cl_type>(context) … in Context() 2745 Context& operator = (const cl_context& rhs) in operator =() 3380 cl_context context, cl_mem_flags flags, ID3D10Buffer* buffer, 6527 cl_context context = getInfo<CL_QUEUE_CONTEXT>(); in enqueueAcquireD3D10Objects() 6560 cl_context context = getInfo<CL_QUEUE_CONTEXT>(); in enqueueReleaseD3D10Objects()
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