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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Dformats.adoc499 block-compressed format where each 64-bit compressed texel block encodes
503 block-compressed format where each 64-bit compressed texel block encodes
508 block-compressed format where each 64-bit compressed texel block encodes
512 block-compressed format where each 64-bit compressed texel block encodes
516 block-compressed format where each 128-bit compressed texel block
521 block-compressed format where each 128-bit compressed texel block
526 block-compressed format where each 128-bit compressed texel block
531 block-compressed format where each 128-bit compressed texel block
536 block-compressed format where each 64-bit compressed texel block encodes
539 block-compressed format where each 64-bit compressed texel block encodes
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/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DTextureData.h45 compressed(false), in TextureData()
62 bool compressed; variable
/hardware/google/aemu/snapshot/include/snapshot/
DTextureSaver.h47 virtual bool compressed() const = 0;
62 AEMU_EXPORT bool compressed() const override { return mIndex.version > 1; } in compressed() function
DTextureLoader.h52 virtual bool compressed() const = 0;
65 AEMU_EXPORT bool compressed() const override { return mVersion > 1; } in compressed() function
/hardware/google/gfxstream/host/vulkan/emulated_textures/
DREADME.md3 This directory contains code related to providing emulated support for compressed texture formats.
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureData.cpp43 compressed = stream->getByte(); in TextureData()
71 stream->putByte(compressed); in onSave()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_AMD_shader_fragment_mask.adoc26 compressed multisampled color surfaces.
51 multisampled compressed surface and uses it to query fragment values.
DVK_EXT_image_compression_control.adoc30 non-compressed result.
DVK_EXT_host_image_copy.adoc70 non-compressed formats) and 1 texel block (for compressed formats) is
DVK_NV_displacement_micromap.adoc26 internal geometry representations into the compressed format ahead of time.
DVK_EXT_opacity_micromap.adoc36 internal geometry and surface representations into the compressed format
38 The compressed format subdivides each triangle into a set of subtriangles,
/hardware/qcom/audio/legacy/libalsa-intf/
Daplay.c49 static int compressed = 0; variable
206 if (compressed) { in play_file()
378 if (compressed && start) { in play_file()
515 if (compressed) { in play_wav()
618 compressed = 1; in main()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/
DVK_EXT_image_compression_control.adoc33 . Add new fixed-rate compressed formats
35 Adding new formats would follow the precedent of the block compressed formats (ASTC, ETC2, BCn).
42 …. Describe them as bytes per 'block' of compressed data. We would likely need to describe the dime…
49 For example, `VK_FORMAT_R8G8_UNORM` compressed to half its original size is a rate of 4 bits per ch…
50 `VK_FORMAT_R8G8B8A8_UNORM` compressed to half _its_ original size is 4 bits per channel, 16 bits pe…
162 … `pFixedRateFlags`, the implementation should choose the smallest (most compressed) rate supported.
/hardware/google/gfxstream/third-party/astc-encoder/
DREADME.md9 The ASTC compressed data format, developed by Arm® and AMD, has been adopted as
41 image and the compressed output.
131 point for compression. The output is stored to a linear color space compressed
164 to enable a visual inspection of the compressed image quality. In addition
172 Efficient real-time graphics benefits from minimizing compressed texture size,
175 there will come a point where the compressed image quality is unacceptable
/hardware/google/gchips/libvendorgraphicbuffer/gralloc4/
DREADME.txt50 Returns 1 if buffer is compressed with AFBC (AFBC 1.0)
51 Returns 0 if buffer is not compressed.
/hardware/qcom/sm8150/display/gralloc/
Dgr_utils.cpp1726 bool compressed = (flags & private_handle_t::PRIV_FLAGS_UBWC_ALIGNED) ? true : false; in GetDRMFormat() local
1742 if (compressed) in GetDRMFormat()
1756 if (compressed) in GetDRMFormat()
1761 if (compressed) in GetDRMFormat()
1769 if (compressed) in GetDRMFormat()
1792 if (compressed) { in GetDRMFormat()
1811 if (compressed) { in GetDRMFormat()
1819 if (compressed) { in GetDRMFormat()
/hardware/qcom/sm7250/display/gralloc/
Dgr_utils.cpp1846 bool compressed = (flags & private_handle_t::PRIV_FLAGS_UBWC_ALIGNED) ? true : false; in GetDRMFormat() local
1862 if (compressed) in GetDRMFormat()
1876 if (compressed) in GetDRMFormat()
1881 if (compressed) in GetDRMFormat()
1889 if (compressed) in GetDRMFormat()
1912 if (compressed) { in GetDRMFormat()
1931 if (compressed) { in GetDRMFormat()
1939 if (compressed) { in GetDRMFormat()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/scripts/reflow-tests/
Dexpect-table-noreflow-novuid.adoc21 … are unsigned floating-point numbers (used by packed, shared exponent, and some compressed formats)
Dexpect-table-default.adoc21 … are unsigned floating-point numbers (used by packed, shared exponent, and some compressed formats)
Dsrc-table.adoc21 … are unsigned floating-point numbers (used by packed, shared exponent, and some compressed formats)
Dexpect-table-novuid.adoc21 … are unsigned floating-point numbers (used by packed, shared exponent, and some compressed formats)
Dexpect-table-noreflow.adoc21 … are unsigned floating-point numbers (used by packed, shared exponent, and some compressed formats)
Dexpect-vuid-repeat-default.adoc52 pname:image must: not have a compressed or depth/stencil format
Dexpect-vuid-repeat-noreflow.adoc41 pname:image must: not have a compressed or depth/stencil format
Dexpect-vuid-repeat-novuid.adoc52 pname:image must: not have a compressed or depth/stencil format

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