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Searched refs:ds_resolve (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/guest/mesa/src/vulkan/runtime/
Dvk_render_pass.c309 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in num_subpass_attachments2() local
314 ds_resolve != NULL && ds_resolve->pDepthStencilResolveAttachment && in num_subpass_attachments2()
315 ds_resolve->pDepthStencilResolveAttachment->attachment != VK_ATTACHMENT_UNUSED; in num_subpass_attachments2()
558 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in vk_common_CreateRenderPass2() local
562 if (ds_resolve) { in vk_common_CreateRenderPass2()
563 if (ds_resolve->pDepthStencilResolveAttachment && in vk_common_CreateRenderPass2()
564 ds_resolve->pDepthStencilResolveAttachment->attachment != VK_ATTACHMENT_UNUSED) { in vk_common_CreateRenderPass2()
569 ds_resolve->pDepthStencilResolveAttachment, in vk_common_CreateRenderPass2()
585 assert(ds_resolve->depthResolveMode != VK_RESOLVE_MODE_NONE || in vk_common_CreateRenderPass2()
586 ds_resolve->stencilResolveMode != VK_RESOLVE_MODE_NONE); in vk_common_CreateRenderPass2()
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