Searched refs:fullyCoveredFragmentShaderInputVariable (Results 1 – 6 of 6) sorted by relevance
15 …PhysicalDeviceConservativeRasterizationPropertiesEXT::pname:fullyCoveredFragmentShaderInputVariable25 …PhysicalDeviceConservativeRasterizationPropertiesEXT::pname:fullyCoveredFragmentShaderInputVariable
2300 * [[limits-fullyCoveredFragmentShaderInputVariable]]2301 pname:fullyCoveredFragmentShaderInputVariable is ename:VK_TRUE if the4574 | basetype:VkBool32 | pname:fullyCoveredFragmentShaderInputVariable | `apiext:VK_EXT_con…5032 | pname:fullyCoveredFragmentShaderInputVariable | - |false | implementation-dependent
4299 …PhysicalDeviceConservativeRasterizationPropertiesEXT::pname:fullyCoveredFragmentShaderInputVariable
3806 …ed, physicalDeviceConservativeRasterizationPropertiesEXT.fullyCoveredFragmentShaderInputVariable ); in operator ()()
6948 …ed, physicalDeviceConservativeRasterizationPropertiesEXT.fullyCoveredFragmentShaderInputVariable ); in operator ()()
11794 VkBool32 fullyCoveredFragmentShaderInputVariable; member