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Searched refs:glBindBuffer (Results 1 – 25 of 70) sorted by relevance

123

/hardware/google/gfxstream/host/gl/
DReadbackWorkerGl.cpp66 s_gles2.glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer); in initReadbackForDisplay()
69 s_gles2.glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); in initReadbackForDisplay()
83 s_gles2.glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); in deinitReadbackForDisplay()
84 s_gles2.glBindBuffer(GL_COPY_READ_BUFFER, 0); in deinitReadbackForDisplay()
209 s_gles2.glBindBuffer(GL_COPY_READ_BUFFER, src); in flushPipeline()
210 s_gles2.glBindBuffer(GL_COPY_WRITE_BUFFER, dst); in flushPipeline()
231 s_gles2.glBindBuffer(GL_COPY_READ_BUFFER, buffer); in getPixels()
DTextureResize.cpp269 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer);
274 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, 0);
372 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in resize()
423 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, 0); in resize()
507 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in GenericResizer()
521 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer); in GenericResizer()
538 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, 0); in GenericResizer()
539 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in GenericResizer()
566 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in draw()
581 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer); in draw()
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DTextureDraw.cpp250 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in TextureDraw()
255 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer); in TextureDraw()
265 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, 0); in TextureDraw()
266 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in TextureDraw()
294 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in drawImpl()
354 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer); in drawImpl()
468 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, 0); in drawImpl()
469 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in drawImpl()
523 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in preDrawLayer()
531 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer); in preDrawLayer()
DYUVConverter.cpp812 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mQuadVertexBuffer); in createYUVGLFullscreenQuad()
814 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mQuadIndexBuffer); in createYUVGLFullscreenQuad()
843 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, quadVertexBuffer); in doYUVConversionDraw()
854 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, quadIndexBuffer); in doYUVConversionDraw()
923 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mCurrVbo); in restoreGLState()
924 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mCurrIbo); in restoreGLState()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLESbuffer.cpp89 dispatcher.glBindBuffer(GL_ARRAY_BUFFER, globalName); in onSave()
103 dispatcher.glBindBuffer(GL_ARRAY_BUFFER, prevBuffer); in onSave()
123 dispatcher.glBindBuffer(GL_ARRAY_BUFFER, globalName); in restore()
DScopedGLState.cpp114 gl.glBindBuffer(GL_ARRAY_BUFFER, v.intData[0]); in ~ScopedGLState()
DTextureUtils.cpp371 ctx->dispatcher().glBindBuffer(GL_PIXEL_UNPACK_BUFFER, in ScopedFetchUnpackData()
377 mCtx->dispatcher().glBindBuffer(GL_PIXEL_UNPACK_BUFFER, in ~ScopedFetchUnpackData()
/hardware/google/gfxstream/host/tests/
DGLSnapshotBuffers_unittest.cpp83 gl->glBindBuffer(binding, buffer); in bindBuffer()
104 gl->glBindBuffer(GL_ARRAY_BUFFER, name); in checkBufferData()
115 gl->glBindBuffer(GL_ARRAY_BUFFER, currentArrayBuffer); in checkBufferData()
DGLSnapshotTestStateUtils.cpp39 gl->glBindBuffer(GL_ARRAY_BUFFER, name); in createBuffer()
43 gl->glBindBuffer(GL_ARRAY_BUFFER, currentArrayBuffer); in createBuffer()
DHelloTriangleImp.cpp72 gl->glBindBuffer(GL_ARRAY_BUFFER, mBuffer); in initialize()
DGLSnapshotVertexAttributes_unittest.cpp242 gl->glBindBuffer(GL_ARRAY_BUFFER, changed.bufferBinding); in stateChange()
257 gl->glBindBuffer(GL_ARRAY_BUFFER, 0); in stateChange()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DCoreProfileEngine.cpp70 gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_drawTexOESCoreState.ibo); in getDrawTexOESCoreState()
74 gl.glBindBuffer(GL_ARRAY_BUFFER, m_drawTexOESCoreState.vbo); in getDrawTexOESCoreState()
85 gl.glBindBuffer(GL_ARRAY_BUFFER, 0); in getDrawTexOESCoreState()
86 gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in getDrawTexOESCoreState()
348 gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_geometryDrawState.ibo); in getGeometryDrawState()
352 gl.glBindBuffer(GL_ARRAY_BUFFER, 0); in getGeometryDrawState()
353 gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in getGeometryDrawState()
438 gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_geometryDrawState.ibo); in setupArrayForDraw()
441 gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in setupArrayForDraw()
447 gl.glBindBuffer(GL_ARRAY_BUFFER, getVboFor(arrayType)); in setupArrayForDraw()
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DGLEScmContext.cpp1694 gl.glBindBuffer(GL_ARRAY_BUFFER,0); in drawTexOES()
1695 gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,0); in drawTexOES()
1741 gl.glBindBuffer(GL_ARRAY_BUFFER,array_buffer); in drawTexOES()
1742 gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,element_array_buffer); in drawTexOES()
1832 dispatcher().glBindBuffer(GL_ARRAY_BUFFER, 0); in drawArrays()
1833 dispatcher().glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in drawArrays()
1868 dispatcher().glBindBuffer(GL_ARRAY_BUFFER, prev_vbo); in drawArrays()
1869 dispatcher().glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, prev_ibo); in drawArrays()
1888 dispatcher().glBindBuffer(GL_ARRAY_BUFFER, 0); in drawElements()
1889 dispatcher().glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in drawElements()
[all …]
/hardware/google/gfxstream/common/end2end/
DGfxstreamEnd2EndGlTests.cpp198 mGl->glBindBuffer(GL_ARRAY_BUFFER, buffer); in TEST_P()
230 mGl->glBindBuffer(GL_ARRAY_BUFFER, 0); in TEST_P()
419 mGl->glBindBuffer(GL_ARRAY_BUFFER, buffer); in TEST_P()
444 mGl->glBindBuffer(GL_ARRAY_BUFFER, buffer); in TEST_P()
449 mGl->glBindBuffer(GL_ARRAY_BUFFER, 0); in TEST_P()
575 mGl->glBindBuffer(GL_ARRAY_BUFFER, buffer); in TEST_P()
581 mGl->glBindBuffer(GL_ARRAY_BUFFER, buffer); in TEST_P()
713 mGl->glBindBuffer(GL_ARRAY_BUFFER, buffer); in TEST_P()
719 mGl->glBindBuffer(GL_ARRAY_BUFFER, buffer); in TEST_P()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Context.cpp279 dispatcher.glBindBuffer(GL_ARRAY_BUFFER, in postLoadRestoreCtx()
363 this->dispatcher().glBindBuffer(target, in postLoadRestoreCtx()
486 s_glDispatch.glBindBuffer(GL_ARRAY_BUFFER, m_emulatedClientVBOs[0]); in validateAtt0PreDraw()
492 s_glDispatch.glBindBuffer(GL_ARRAY_BUFFER, prevArrayBuffer); in validateAtt0PreDraw()
585 s_glDispatch.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_emulatedClientIBO); in drawWithEmulations()
617 s_glDispatch.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, prevIBO); in drawWithEmulations()
682 s_glDispatch.glBindBuffer(GL_ARRAY_BUFFER, m_emulatedClientVBOs[arrayType]); in setupArrWithDataSize()
695 s_glDispatch.glBindBuffer(GL_ARRAY_BUFFER, prevArrayBuffer); in setupArrWithDataSize()
/hardware/google/gfxstream/guest/GLESv1_enc/
Dgl_ftable.h51 {"glBindBuffer", (void*)glBindBuffer},
Dgl_client_context.h53 glBindBuffer_client_proc_t glBindBuffer; member
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_ftable.h14 {"glBindBuffer", (void*)glBindBuffer},
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles_common_for_gles1.entries11 void glBindBuffer(GLenum target, GLuint buffer);
Dgles_common.entries10 void glBindBuffer(GLenum target, GLuint buffer);
Dgles_common_for_gles2.entries11 void glBindBuffer(GLenum target, GLuint buffer);
/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles_common_for_gles1_static_translator_namespaced_header.h12 GL_APICALL void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer);
Dgles_common_for_gles2_static_translator_namespaced_header.h12 GL_APICALL void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer);
Dgles_common_functions.h12 X(void, glBindBuffer, (GLenum target, GLuint buffer), (target, buffer)) \
/hardware/google/gfxstream/host/gl/gles1_dec/
Dgles1_server_context.h53 glBindBuffer_server_proc_t glBindBuffer; member

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