Searched refs:imageTarget (Results 1 – 1 of 1) sorted by relevance
332 auto compareImageFunc = [this](GLenum imageTarget, in changedStateCheck()337 getTextureImageData(gl, m_object_name, imageTarget, i, in changedStateCheck()383 auto initImageFunc = [this](GLenum imageTarget, GlMipmapArray& levels) { in stateChange() argument390 gl->glTexImage2D(imageTarget, i, levels[i].format, in stateChange()