Searched refs:interpolate (Results 1 – 11 of 11) sorted by relevance
/hardware/google/gfxstream/third-party/glm/include/glm/gtx/ |
D | matrix_interpolation.hpp | 53 GLM_FUNC_DECL tmat4x4<T, P> interpolate(
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D | matrix_interpolation.inl | 116 GLM_FUNC_QUALIFIER tmat4x4<T, P> interpolate function
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D | rotate_vector.inl | 24 // interpolate src vectors
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/hardware/google/gfxstream/guest/mesa/src/util/format/ |
D | texcompress_bptc_tmp.h | 501 interpolate(int32_t a, int32_t b, in interpolate() function 634 result[component] = interpolate(endpoints[subset_num * 2][component], in fetch_rgba_unorm_from_block() 648 result[3] = interpolate(endpoints[subset_num * 2][3], in fetch_rgba_unorm_from_block() 768 result[component] = interpolate(endpoints[subset_num * 2][component], in decompress_rgba_unorm_block() 782 result[3] = interpolate(endpoints[subset_num * 2][3], in decompress_rgba_unorm_block() 1015 value = interpolate(endpoints[subset_num * 2][component], in fetch_rgb_float_from_block() 1113 value = interpolate(endpoints[subset_num * 2][component], in decompress_rgb_float_block() 1242 value = interpolate(endpoints[subset_num * 2][component], in decompress_rgb_fp16_block()
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/ |
D | VK_NV_fragment_shader_barycentric.adoc | 86 In some cases, it may be more efficient to explicitly interpolate an
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/hardware/google/gfxstream/host/vulkan/emulated_textures/shaders/ |
D | AstcDecompressor.glsl | 352 // Refer to "C.2.18 Weight Infill to interpolate between 4 grid points"
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D | AstcNew.comp | 352 // Refer to "C.2.18 Weight Infill to interpolate between 4 grid points"
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/hardware/interfaces/sensors/1.0/ |
D | types.hal | 1090 * int32_t[2]: extrapolate method, interpolate method
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/ |
D | samplers.adoc | 439 Some implementations may: interpolate between fragment density levels in a
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D | primsrast.adoc | 2989 * Implementations may: instead interpolate each fragment according to the 3124 Implementations may: instead interpolate each fragment according to the
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D | interfaces.adoc | 1537 and can: be used to calculate gradients and then interpolate I, J, and W at
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