Searched refs:isCubeMapFaceTarget (Results 1 – 4 of 4) sorted by relevance
50 bool isCubeMapFaceTarget(GLenum target);
617 bool isCubeMapFaceTarget(GLenum target) { in isCubeMapFaceTarget() function
2421 if (isCubeMapFaceTarget(target)) { in prepareCoreProfileEmulatedTexture()2720 if (isCubeMapFaceTarget(target)) { in copyTexImageWithEmulation()
1995 !isCubeMapFaceTarget(target)) { in glTexImage2D()