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Searched refs:is_game (Results 1 – 3 of 3) sorted by relevance

/hardware/qcom/sm7250/display/sdm/include/core/
Dlayer_stack.h177 uint32_t is_game : 1; //!< This flag shall be set by client to indicate that this layer member
/hardware/qcom/sm7250/display/composer/
Dhwc_display.cpp772 layer->flags.is_game = true; in BuildLayerStack()
778 !layer->flags.is_game) { in BuildLayerStack()
/hardware/qcom/sm7250/display/sdm/libs/core/
Ddisplay_base.cpp296 if (layer->flags.is_game) { in BuildLayerStackStats()