Searched refs:is_multiview (Results 1 – 2 of 2) sorted by relevance
266 bool is_multiview; member
493 pass->is_multiview = true; in vk_common_CreateRenderPass2()494 assert(pass->is_multiview == (desc->viewMask != 0)); in vk_common_CreateRenderPass2()962 .viewMask = pass->is_multiview ? subpass->view_mask : 0, in vk_get_command_buffer_inheritance_as_rendering_resume()1345 if (pass->is_multiview) { in can_use_attachment_initial_layout()1493 } else if (pass->is_multiview) { in transition_attachment()1567 .layerCount = pass->is_multiview ? 1 : framebuffer->layers, in load_attachment()1568 .viewMask = pass->is_multiview ? view_mask : 0, in load_attachment()2084 .layerCount = pass->is_multiview ? 1 : framebuffer->layers, in begin_subpass()2085 .viewMask = pass->is_multiview ? subpass->view_mask : 0, in begin_subpass()