Searched refs:kLibName (Results 1 – 4 of 4) sorted by relevance
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | ANGLEShaderParser.cpp | 43 const char kLibName[] = "libshadertranslator.dylib"; in LazyLoadedSTDispatch() local 45 const char kLibName[] = "libshadertranslator.dll"; in LazyLoadedSTDispatch() local 47 const char kLibName[] = "libshadertranslator.so"; in LazyLoadedSTDispatch() local 50 mLib = android::base::SharedLibrary::open(kLibName, error, sizeof(error)); in LazyLoadedSTDispatch() 53 __func__, kLibName, error); in LazyLoadedSTDispatch()
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/hardware/google/gfxstream/host/gl/glestranslator/EGL/ |
D | EglOsApi_darwin.cpp | 371 static const char kLibName[] = in MacGlLibrary() local 374 mLib = android::base::SharedLibrary::open(kLibName, error, sizeof(error)); in MacGlLibrary() 377 __FUNCTION__, kLibName, error); in MacGlLibrary()
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D | EglOsApi_glx.cpp | 62 static const char kLibName[] = "libGL.so.1"; in GlxLibrary() local 64 mLib = android::base::SharedLibrary::open(kLibName, error, sizeof(error)); in GlxLibrary() 67 __func__, kLibName, error); in GlxLibrary() 77 __func__, kResolverName, kLibName); in GlxLibrary()
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D | EglOsApi_wgl.cpp | 1310 const char* kLibName = "opengl32.dll"; in WinEngine() local 1314 kLibName = "mesa_opengl32.dll"; in WinEngine() 1318 GL_LOG("%s: Trying to load %s\n", __FUNCTION__, kLibName); in WinEngine() 1319 mLib = SharedLibrary::open(kLibName, error, sizeof(error)); in WinEngine() 1322 kLibName, error); in WinEngine()
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