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Searched refs:layerNum (Results 1 – 1 of 1) sorted by relevance

/hardware/google/graphics/gs101/libhwc2.1/libcolormanager/
DColorManager.cpp206 uint32_t layerNum = 0; in setLayersColorData() local
215 LayerColorData& layerColorData = getDisplaySceneInfo().getLayerColorDataInstance(layerNum); in setLayersColorData()
220 layerNum)) != NO_ERROR) { in setLayersColorData()
234 layerNum++; in setLayersColorData()
242 LayerColorData& layerColorData = getDisplaySceneInfo().getLayerColorDataInstance(layerNum); in setLayersColorData()
245 if ((ret = getDisplaySceneInfo().setLayerDataMappingInfo(layer, layerNum)) != NO_ERROR) { in setLayersColorData()
247 i, layerNum); in setLayersColorData()
254 layerNum); in setLayersColorData()
259 layerNum++; in setLayersColorData()
263 if (layerNum < getDisplaySceneInfo().displayScene.layer_data.size()) in setLayersColorData()
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