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Searched refs:loadAndCompileShader (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/tests/
DGLSnapshotPrograms_unittest.cpp343 loadAndCompileShader(gl, GL_VERTEX_SHADER, kTestVertexShader); in TEST_F()
344 GLuint fshader = loadAndCompileShader(gl, GL_FRAGMENT_SHADER, in TEST_F()
357 loadAndCompileShader(gl, GL_VERTEX_SHADER, kTestVertexShader); in TEST_F()
358 GLuint fshader = loadAndCompileShader(gl, GL_FRAGMENT_SHADER, in TEST_F()
383 loadAndCompileShader(gl, GL_VERTEX_SHADER, kTestVertexShader); in TEST_F()
384 GLuint fshader = loadAndCompileShader(gl, GL_FRAGMENT_SHADER, in TEST_F()
DGLSnapshotTestStateUtils.h26 GLuint loadAndCompileShader(const GLESv2Dispatch* gl,
DGLSnapshotTestStateUtils.cpp48 GLuint loadAndCompileShader(const GLESv2Dispatch* gl, in loadAndCompileShader() function