Searched refs:mAttributeLocTexCoord (Results 1 – 2 of 2) sorted by relevance
118 GLint mAttributeLocTexCoord = -1; variable
793 mAttributeLocTexCoord = s_gles2.glGetAttribLocation(mProgram, "aTexCoord"); in createYUVGLShader()1076 mAttributeLocTexCoord, in drawConvertFromFormat()