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Searched refs:mQuadVertexBuffer (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/
DYUVConverter.h106 GLuint mQuadVertexBuffer = 0; variable
DYUVConverter.cpp800 s_gles2.glGenBuffers(1, &mQuadVertexBuffer); in createYUVGLFullscreenQuad()
812 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mQuadVertexBuffer); in createYUVGLFullscreenQuad()
1078 mQuadVertexBuffer, in drawConvertFromFormat()
1106 if (mQuadVertexBuffer) s_gles2.glDeleteBuffers(1, &mQuadVertexBuffer); in reset()
1116 mQuadVertexBuffer = 0; in reset()