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Searched refs:m_active_texture_unit (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/tests/
DGLSnapshotTextures_unittest.cpp190 GL_TEXTURE0 + m_active_texture_unit)); in changedStateCheck()
194 gl->glActiveTexture(GL_TEXTURE0 + m_active_texture_unit); in stateChange()
204 m_active_texture_unit = unit; in useTextureUnit()
210 m_active_texture_unit = 0; in useTextureUnit()
215 GLuint m_active_texture_unit; member in gfxstream::gl::__anon3c1a75ee0111::SnapshotGlTextureUnitActiveTest