Searched refs:m_dpfail (Results 1 – 2 of 2) sorted by relevance
606 GLenum m_dpfail = GL_KEEP; member
912 m_stencilStates[i].m_dpfail, m_stencilStates[i].m_dppass); in postLoadRestoreCtx()1686 m_stencilStates[idx].m_dpfail = zfail; in setStencilOpSeparate()