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Searched refs:m_isScissor (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp501 m_isScissor = stream->getByte(); in GLEScontext()
681 stream->putByte(m_isScissor); in onSave()
845 if (m_isScissor) { in postLoadRestoreCtx()
1497 m_isScissor = true; in setScissor()
2405 if (!m_isScissor) { in initDefaultFBO()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DGLEScontext.h571 bool m_isScissor = false; variable