Searched refs:multiplierUniformLoc (Results 1 – 1 of 1) sorted by relevance
544 GLint multiplierUniformLoc = mGl->glGetUniformLocation(program, "uMultiplier"); in TEST_P() local546 ASSERT_THAT(multiplierUniformLoc, Not(Eq(-1))); in TEST_P()595 mGl->glUniform1f(multiplierUniformLoc, 2.0f); in TEST_P()682 GLint multiplierUniformLoc = mGl->glGetUniformLocation(program, "uMultiplier"); in TEST_P() local684 ASSERT_THAT(multiplierUniformLoc, Not(Eq(-1))); in TEST_P()733 mGl->glUniform1f(multiplierUniformLoc, 2.0f); in TEST_P()