Searched refs:prev_fbo (Results 1 – 1 of 1) sorted by relevance
774 GLint prev_fbo = 0; in blitFromCurrentReadBuffer() local775 s_gles2.glGetIntegerv(GL_FRAMEBUFFER_BINDING, &prev_fbo); in blitFromCurrentReadBuffer()776 if (prev_fbo != 0) { in blitFromCurrentReadBuffer()789 if (prev_fbo != 0) { in blitFromCurrentReadBuffer()790 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, (GLuint)prev_fbo); in blitFromCurrentReadBuffer()