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Searched refs:samplerLoc (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/host/tests/
DSampleApplication.cpp400 GLint samplerLoc = gl->glGetUniformLocation(blitProgram, "tex"); in drawWorker() local
429 gl->glUniform1i(samplerLoc, 0); in drawWorker()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DCoreProfileEngine.cpp708 GLint samplerLoc = gl.glGetUniformLocation(prog, "tex_sampler"); in drawTexOES() local
762 gl.glUniform1i(samplerLoc, i); in drawTexOES()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DGLEScontext.h715 GLuint samplerLoc = 0; member
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp2839 m_blitState.samplerLoc = in setupImageBlitState()
3021 gl.glUniform1i(m_blitState.samplerLoc, m_activeTexture); in blitFromReadBufferToTextureFlipped()
3147 gl.glUniform1i(m_blitState.samplerLoc, m_activeTexture); in blitFromReadBufferToEGLImage()