Home
last modified time | relevance | path

Searched refs:saver_t (Results 1 – 7 of 7) sorted by relevance

/hardware/google/aemu/snapshot/include/snapshot/
DTextureSaver.h41 using saver_t = std::function<void(android::base::Stream*, Buffer*)>; variable
44 virtual void saveTexture(uint32_t texId, const saver_t& saver) = 0;
57 AEMU_EXPORT void saveTexture(uint32_t texId, const saver_t& saver) override;
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DSaveableTexture.h53 using saver_t = void (*)(SaveableTexture*, variable
DObjectNameSpace.h147 SaveableTexture::saver_t saver);
/hardware/google/aemu/snapshot/
DTextureSaver.cpp42 void TextureSaver::saveTexture(uint32_t texId, const saver_t& saver) { in saveTexture()
/hardware/google/gfxstream/host/gl/glestranslator/EGL/
DEglDisplay.h145 SaveableTexture::saver_t saver,
DEglDisplay.cpp649 SaveableTexture::saver_t saver, in onSaveAllImages()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DObjectNameSpace.cpp343 SaveableTexture::saver_t saver) { in onSave()