Searched refs:setActiveUniformBlockCountForProgram (Results 1 – 3 of 3) sorted by relevance
252 void setActiveUniformBlockCountForProgram(GLuint program, GLint numBlocks);
884 void GLSharedGroup::setActiveUniformBlockCountForProgram(GLuint program, GLint count) { in setActiveUniformBlockCountForProgram() function in gfxstream::guest::GLSharedGroup
1987 ctx->m_shared->setActiveUniformBlockCountForProgram(program, numBlocks); in updateProgramInfoAfterLink()5601 ctx->m_shared->setActiveUniformBlockCountForProgram(res, numBlocks); in s_glCreateShaderProgramv()