Searched refs:shaderTileImageStencilReadAccess (Results 1 – 7 of 7) sorted by relevance
96 <<features-shaderTileImageStencilReadAccess,97 pname:shaderTileImageStencilReadAccess>> features are enabled,
98 * shaderTileImageStencilReadAccess112 shaderTileImageDepthReadAccess and shaderTileImageStencilReadAccess provide similar ability to read…
1933 * [[VUID-{refpage}-shaderTileImageStencilReadAccess-08730]]1934 If <<features-shaderTileImageStencilReadAccess,1935 pname:shaderTileImageStencilReadAccess>> is not enabled,
861 <<features-shaderTileImageStencilReadAccess,862 shaderTileImageStencilReadAccess>> enables fragment shader invocations to
6609 * [[features-shaderTileImageStencilReadAccess]]6610 pname:shaderTileImageStencilReadAccess indicates that the implementation
16027 VkBool32 shaderTileImageStencilReadAccess; member
10137 …PP_HASH_COMBINE( seed, physicalDeviceShaderTileImageFeaturesEXT.shaderTileImageStencilReadAccess ); in operator ()()