/hardware/google/aemu/snapshot/ |
D | BUILD.bazel | 3 name = "gfxstream-snapshot-headers", 11 name = "aemu-snapshot", 16 hdrs = [":gfxstream-snapshot-headers"], 30 ":gfxstream-snapshot-headers",
|
D | CMakeLists.txt | 1 add_library(gfxstream-snapshot.headers INTERFACE) 2 target_include_directories(gfxstream-snapshot.headers INTERFACE include)
|
/hardware/google/aemu/CMake/ |
D | aemu_snapshot.pc.in | 3 includedir="${prefix}/include/aemu/snapshot" 9 Libs: -L${libdir} -laemu-snapshot
|
/hardware/google/gfxstream/host/ |
D | virtio-gpu-gfxstream-renderer-goldfish.cpp | 38 auto* saver = static_cast<android::snapshot::SnapshotSaveStream*>(saverStream); in stream_renderer_snapshot_save() 44 auto* loader = static_cast<android::snapshot::SnapshotLoadStream*>(loaderStream); in stream_renderer_snapshot_load()
|
D | RendererImpl.h | 109 const android::snapshot::ITextureSaverPtr& textureSaver) final; 111 const android::snapshot::ITextureLoaderPtr& textureLoader) final;
|
D | Buffer.h | 42 class Buffer : public android::snapshot::LazySnapshotObj<Buffer> {
|
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/ |
D | GLBackgroundLoader.h | 29 GLBackgroundLoader(const android::snapshot::ITextureLoaderWPtr& textureLoaderWeak, in GLBackgroundLoader() 50 const android::snapshot::ITextureLoaderWPtr m_textureLoaderWPtr;
|
D | ObjectNameSpace.h | 146 const android::snapshot::ITextureSaverPtr& textureSaver, 149 const android::snapshot::ITextureLoaderWPtr& textureLoaderWPtr,
|
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | BUILD.bazel | 16 "//hardware/google/aemu/snapshot:aemu-snapshot",
|
D | CMakeLists.txt | 15 gfxstream-snapshot.headers
|
/hardware/google/aemu/ |
D | CMakeLists.txt | 17 set(SNAPSHOT_LIB_NAME aemu-snapshot) 20 set(SNAPSHOT_LIB_NAME gfxstream-snapshot) 75 add_subdirectory(snapshot) 106 install(DIRECTORY snapshot/include/ DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/aemu/snapshot)
|
/hardware/google/gfxstream/host/vulkan/ |
D | VkDecoder.cpp | 283 m_state->snapshot()->vkCreateInstance(snapshotTraceBegin, snapshotTraceBytes, in decode() 326 m_state->snapshot()->vkDestroyInstance(snapshotTraceBegin, snapshotTraceBytes, in decode() 421 m_state->snapshot()->vkEnumeratePhysicalDevices( in decode() 470 m_state->snapshot()->vkGetPhysicalDeviceFeatures( in decode() 523 m_state->snapshot()->vkGetPhysicalDeviceFormatProperties( in decode() 602 m_state->snapshot()->vkGetPhysicalDeviceImageFormatProperties( in decode() 652 m_state->snapshot()->vkGetPhysicalDeviceProperties(snapshotTraceBegin, in decode() 755 m_state->snapshot()->vkGetPhysicalDeviceQueueFamilyProperties( in decode() 807 m_state->snapshot()->vkGetPhysicalDeviceMemoryProperties( in decode() 846 m_state->snapshot()->vkGetInstanceProcAddr( in decode() [all …]
|
D | BUILD.bazel | 62 "//hardware/google/aemu/snapshot:aemu-snapshot",
|
/hardware/google/aemu/host-common/testing/ |
D | MockAndroidVmOperations.cpp | 55 .snapshotExport = [](const char* snapshot, 60 snapshot, dest, opaque, errConsumer); in __anon23c713b20602()
|
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | ObjectNameSpace.cpp | 32 using android::snapshot::ITextureSaver; 33 using android::snapshot::ITextureLoader; 34 using android::snapshot::ITextureSaverPtr; 35 using android::snapshot::ITextureLoaderPtr; 36 using android::snapshot::ITextureLoaderWPtr;
|
/hardware/google/gfxstream/host/gl/ |
D | BUILD.bazel | 102 "//hardware/google/aemu/snapshot:aemu-snapshot", 150 "//hardware/google/aemu/snapshot:aemu-snapshot", 191 "//hardware/google/aemu/snapshot:aemu-snapshot",
|
D | meson.build | 8 # snapshot
|
/hardware/google/aemu/snapshot/include/snapshot/ |
D | LazySnapshotObj.h | 26 namespace snapshot {
|
/hardware/google/pixel/pwrstats_util/ |
D | pwrstats_util.cpp | 88 static void snapshot(const Options& opt, const PowerStatsCollector& collector) { in snapshot() function 211 snapshot(opt, collector); in runWithOptions()
|
/hardware/google/gfxstream/host/gl/glestranslator/EGL/ |
D | EglDisplay.h | 144 const android::snapshot::ITextureSaverPtr& textureSaver, 148 const android::snapshot::ITextureLoaderPtr& textureLoader,
|
/hardware/google/gfxstream/include/render-utils/ |
D | Renderer.h | 281 const android::snapshot::ITextureSaverPtr& textureSaver) = 0; 284 const android::snapshot::ITextureLoaderPtr& textureLoader) = 0;
|
/hardware/interfaces/wifi/1.2/ |
D | IWifiStaIface.hal | 30 * Fetches a consistent snapshot of the entire APF program and working 35 * While the snapshot is being fetched, the APF intepreter must not execute
|
/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotTestDispatch.cpp | 19 using android::snapshot::TextureLoader; 20 using android::snapshot::TextureSaver;
|
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | render_egl_snapshot.entries | 1 # The list of EGL functions used for GPU snapshot
|
/hardware/interfaces/boot/1.1/ |
D | IBootControl.hal | 23 * Sets whether a snapshot-merge of any dynamic partition is in progress. 54 * Returns whether a snapshot-merge of any dynamic partition is in progress.
|