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Searched refs:texGlobalName (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DFramebufferData.cpp181 int texGlobalName = getGlobalName(NamedObjectType::TEXTURE, in restore() local
183 attachPoint.globalName = texGlobalName; in restore()
184 if (!texGlobalName) { in restore()
191 texGlobalName, in restore()