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Searched refs:vulkanAsyncQueueSubmitEnabled (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/
DRenderControl.cpp489 bool vulkanAsyncQueueSubmitEnabled = shouldEnableAsyncQueueSubmit(features); in rcGetGLString() local
599 if (vulkanAsyncQueueSubmitEnabled && name == GL_EXTENSIONS) { in rcGetGLString()