Searched refs:windowed_display_ (Results 1 – 3 of 3) sorted by relevance
262 windowed_display_ = Debug::GetWindowRect(&window_rect_.left, &window_rect_.top, in Init()1596 if (windowed_display_) { in SetClientTarget()
622 bool windowed_display_ = false; variable
1953 if (windowed_display_) { in SetFrameBufferConfig()1984 if (windowed_display_) { in SetFrameBufferResolution()