Searched refs:newAngle (Results 1 – 1 of 1) sorted by relevance
666 float newAngle = mTriggerBack ? ARROW_ANGLE_WHEN_EXTENDED_DEGREES + mAngleOffset : 90; in updateAngle() local667 if (newAngle != mDesiredAngle) { in updateAngle()669 setCurrentAngle(newAngle); in updateAngle()672 mAngleAnimation.animateToFinalPosition(newAngle); in updateAngle()674 mDesiredAngle = newAngle; in updateAngle()