Searched refs:validHandleCount (Results 1 – 1 of 1) sorted by relevance
153 uint32_t validHandleCount = 0; in validateAudioSources() local160 validHandleCount++; in validateAudioSources()174 if (validHandleCount > 0) { in validateAudioSources()180 if (validHandleCount == kMaxAudioSources) { in validateAudioSources()