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Searched defs:pname (Results 1 – 25 of 30) sorted by relevance

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/hardware/google/gfxstream/guest/GLESv1_enc/
Dgl_entry.cpp345 void glFogf(GLenum pname, GLfloat param) in glFogf()
351 void glFogfv(GLenum pname, const GLfloat* params) in glFogfv()
363 void glGetClipPlanef(GLenum pname, GLfloat* eqn) in glGetClipPlanef()
369 void glGetFloatv(GLenum pname, GLfloat* params) in glGetFloatv()
375 void glGetLightfv(GLenum light, GLenum pname, GLfloat* params) in glGetLightfv()
381 void glGetMaterialfv(GLenum face, GLenum pname, GLfloat* params) in glGetMaterialfv()
387 void glGetTexEnvfv(GLenum env, GLenum pname, GLfloat* params) in glGetTexEnvfv()
393 void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) in glGetTexParameterfv()
399 void glLightModelf(GLenum pname, GLfloat param) in glLightModelf()
405 void glLightModelfv(GLenum pname, const GLfloat* params) in glLightModelfv()
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DGLEncoder.cpp765 GLenum target, GLenum pname, GLfloat* params) in s_glGetTexParameterfv()
778 GLenum target, GLenum pname, GLint* params) in s_glGetTexParameteriv()
800 GLenum target, GLenum pname, GLfixed* params) in s_glGetTexParameterxv()
813 static bool isValidTextureExternalParam(GLenum pname, GLenum param) in isValidTextureExternalParam()
833 GLenum target, GLenum pname, GLfloat param) in s_glTexParameterf()
851 GLenum target, GLenum pname, const GLfloat* params) in s_glTexParameterfv()
869 GLenum target, GLenum pname, GLint param) in s_glTexParameteri()
887 GLenum target, GLenum pname, GLfixed param) in s_glTexParameterx()
905 GLenum target, GLenum pname, const GLint* params) in s_glTexParameteriv()
923 GLenum target, GLenum pname, const GLfixed* params) in s_glTexParameterxv()
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Dgl_enc.cpp203 void glFogf_enc(void *self , GLenum pname, GLfloat param) in glFogf_enc()
231 void glFogfv_enc(void *self , GLenum pname, const GLfloat* params) in glFogfv_enc()
293 void glGetClipPlanef_enc(void *self , GLenum pname, GLfloat* eqn) in glGetClipPlanef_enc()
334 void glGetFloatv_enc(void *self , GLenum pname, GLfloat* params) in glGetFloatv_enc()
375 void glGetLightfv_enc(void *self , GLenum light, GLenum pname, GLfloat* params) in glGetLightfv_enc()
417 void glGetMaterialfv_enc(void *self , GLenum face, GLenum pname, GLfloat* params) in glGetMaterialfv_enc()
459 void glGetTexEnvfv_enc(void *self , GLenum env, GLenum pname, GLfloat* params) in glGetTexEnvfv_enc()
501 void glGetTexParameterfv_enc(void *self , GLenum target, GLenum pname, GLfloat* params) in glGetTexParameterfv_enc()
543 void glLightModelf_enc(void *self , GLenum pname, GLfloat param) in glLightModelf_enc()
571 void glLightModelfv_enc(void *self , GLenum pname, const GLfloat* params) in glLightModelfv_enc()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmImp.cpp950 GL_API void GL_APIENTRY glFogf( GLenum pname, GLfloat param) { in glFogf()
956 GL_API void GL_APIENTRY glFogfv( GLenum pname, const GLfloat *params) { in glFogfv()
962 GL_API void GL_APIENTRY glFogx( GLenum pname, GLfixed param) { in glFogx()
968 GL_API void GL_APIENTRY glFogxv( GLenum pname, const GLfixed *params) { in glFogxv()
1033 GL_API void GL_APIENTRY glGetBooleanv( GLenum pname, GLboolean *params) { in glGetBooleanv()
1105 GL_API void GL_APIENTRY glGetBufferParameteriv( GLenum target, GLenum pname, GLint *params) { in glGetBufferParameteriv()
1121 GL_API void GL_APIENTRY glGetClipPlanef( GLenum pname, GLfloat eqn[4]) { in glGetClipPlanef()
1132 GL_API void GL_APIENTRY glGetClipPlanex( GLenum pname, GLfixed eqn[4]) { in glGetClipPlanex()
1145 GL_API void GL_APIENTRY glGetFixedv( GLenum pname, GLfixed *params) { in glGetFixedv()
1192 GL_API void GL_APIENTRY glGetFloatv( GLenum pname, GLfloat *params) { in glGetFloatv()
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DGLEScmContext.cpp756 bool GLEScmContext::glGetBooleanv(GLenum pname, GLboolean *params) in glGetBooleanv()
769 bool GLEScmContext::glGetFixedv(GLenum pname, GLfixed *params) in glGetFixedv()
782 bool GLEScmContext::glGetFloatv(GLenum pname, GLfloat *params) in glGetFloatv()
795 bool GLEScmContext::glGetIntegerv(GLenum pname, GLint *params) in glGetIntegerv()
1010 void GLEScmContext::texEnvf(GLenum target, GLenum pname, GLfloat param) { in texEnvf()
1026 void GLEScmContext::texEnvfv(GLenum target, GLenum pname, const GLfloat* params) { in texEnvfv()
1043 void GLEScmContext::texEnvi(GLenum target, GLenum pname, GLint param) { in texEnvi()
1054 void GLEScmContext::texEnviv(GLenum target, GLenum pname, const GLint* params) { in texEnviv()
1065 void GLEScmContext::getTexEnvfv(GLenum env, GLenum pname, GLfloat* params) { in getTexEnvfv()
1075 void GLEScmContext::getTexEnviv(GLenum env, GLenum pname, GLint* params) { in getTexEnviv()
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DCoreProfileEngine.cpp624 void CoreProfileEngine::texEnvf(GLenum target, GLenum pname, GLfloat param) { in texEnvf()
628 void CoreProfileEngine::texEnvfv(GLenum target, GLenum pname, const GLfloat* params) { in texEnvfv()
632 void CoreProfileEngine::texEnvi(GLenum target, GLenum pname, GLint param) { in texEnvi()
636 void CoreProfileEngine::texEnviv(GLenum target, GLenum pname, const GLint* params) { in texEnviv()
640 void CoreProfileEngine::getTexEnvfv(GLenum env, GLenum pname, GLfloat* params) { in getTexEnvfv()
644 void CoreProfileEngine::getTexEnviv(GLenum env, GLenum pname, GLint* params) { in getTexEnviv()
648 void CoreProfileEngine::texGenf(GLenum coord, GLenum pname, GLfloat param) { in texGenf()
652 void CoreProfileEngine::texGenfv(GLenum coord, GLenum pname, const GLfloat* params) { in texGenfv()
656 void CoreProfileEngine::texGeni(GLenum coord, GLenum pname, GLint param) { in texGeni()
660 void CoreProfileEngine::texGeniv(GLenum coord, GLenum pname, const GLint* params) { in texGeniv()
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DGLEScmValidate.cpp107 bool GLEScmValidate::texParams(GLenum target,GLenum pname) { in texParams()
123 bool GLEScmValidate::texEnv(GLenum target,GLenum pname) { in texEnv()
255 bool GLEScmValidate::texGen(GLenum coord, GLenum pname) { in texGen()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGLESv2Validation.cpp360 bool bufferParam(GL2Encoder* ctx, GLenum pname) { in bufferParam()
734 bool textureParamValue(GL2Encoder* ctx, GLenum pname, GLint intval, GLfloat floatval, GLenum enumva… in textureParamValue()
1464 bool allowedGetShader(GLenum pname) { in allowedGetShader()
1501 bool allowedGetProgram(int majorVersion, int minorVersion, GLenum pname) { in allowedGetProgram()
1530 bool allowedGetActiveUniforms(GLenum pname) { in allowedGetActiveUniforms()
1546 bool allowedGetActiveUniformBlock(GLenum pname) { in allowedGetActiveUniformBlock()
1561 bool allowedGetVertexAttrib(GLenum pname) { in allowedGetVertexAttrib()
1580 bool allowedGetRenderbufferParameter(GLenum pname) { in allowedGetRenderbufferParameter()
1609 bool allowedQueryParam(GLenum pname) { in allowedQueryParam()
1618 bool allowedQueryObjectParam(GLenum pname) { in allowedQueryObjectParam()
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Dgl2_entry.cpp815 void glGetBooleanv(GLenum pname, GLboolean* params) in glGetBooleanv()
821 void glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) in glGetBufferParameteriv()
833 void glGetFloatv(GLenum pname, GLfloat* params) in glGetFloatv()
839 void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* p… in glGetFramebufferAttachmentParameteriv()
845 void glGetIntegerv(GLenum pname, GLint* params) in glGetIntegerv()
851 void glGetProgramiv(GLuint program, GLenum pname, GLint* params) in glGetProgramiv()
864 void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) in glGetRenderbufferParameteriv()
870 void glGetShaderiv(GLuint shader, GLenum pname, GLint* params) in glGetShaderiv()
902 void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) in glGetTexParameterfv()
908 void glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) in glGetTexParameteriv()
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DGL2EncoderUtils.cpp58 size_t glActiveUniformBlockivParamSize(void* self, GLuint program, GLuint blockIndex, GLenum pname)… in glActiveUniformBlockivParamSize()
DGL2Encoder.cpp1178 void GL2Encoder::s_glGetVertexAttribiv(void *self, GLuint index, GLenum pname, GLint *params) in s_glGetVertexAttribiv()
1189 void GL2Encoder::s_glGetVertexAttribfv(void *self, GLuint index, GLenum pname, GLfloat *params) in s_glGetVertexAttribfv()
1200 void GL2Encoder::s_glGetVertexAttribPointerv(void *self, GLuint index, GLenum pname, GLvoid **point… in s_glGetVertexAttribPointerv()
2508 GLenum target, GLenum pname, GLfloat* params) in s_glGetTexParameterfv()
2526 GLenum target, GLenum pname, GLint* params) in s_glGetTexParameteriv()
2552 static bool isValidTextureExternalParam(GLenum pname, GLenum param) in isValidTextureExternalParam()
2569 GLenum target, GLenum pname, GLfloat param) in s_glTexParameterf()
2590 GLenum target, GLenum pname, const GLfloat* params) in s_glTexParameterfv()
2613 GLenum target, GLenum pname, GLint param) in s_glTexParameteri()
3014 GLenum target, GLenum pname, const GLint* params) in s_glTexParameteriv()
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Dgl2_enc.cpp1895 void glGetBooleanv_enc(void *self , GLenum pname, GLboolean* params) in glGetBooleanv_enc()
1936 void glGetBufferParameteriv_enc(void *self , GLenum target, GLenum pname, GLint* params) in glGetBufferParameteriv_enc()
2019 void glGetFloatv_enc(void *self , GLenum pname, GLfloat* params) in glGetFloatv_enc()
2060 …tachmentParameteriv_enc(void *self , GLenum target, GLenum attachment, GLenum pname, GLint* params) in glGetFramebufferAttachmentParameteriv_enc()
2103 void glGetIntegerv_enc(void *self , GLenum pname, GLint* params) in glGetIntegerv_enc()
2144 void glGetProgramiv_enc(void *self , GLuint program, GLenum pname, GLint* params) in glGetProgramiv_enc()
2234 void glGetRenderbufferParameteriv_enc(void *self , GLenum target, GLenum pname, GLint* params) in glGetRenderbufferParameteriv_enc()
2276 void glGetShaderiv_enc(void *self , GLuint shader, GLenum pname, GLint* params) in glGetShaderiv_enc()
2460 void glGetTexParameterfv_enc(void *self , GLenum target, GLenum pname, GLfloat* params) in glGetTexParameterfv_enc()
2502 void glGetTexParameteriv_enc(void *self , GLenum target, GLenum pname, GLint* params) in glGetTexParameteriv_enc()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DSamplerData.cpp70 void SamplerData::setParami(GLenum pname, GLint param) { in setParami()
74 void SamplerData::setParamf(GLenum pname, GLfloat param) { in setParamf()
DGLESv30Imp.cpp96 GL_APICALL void GL_APIENTRY glGetBufferPointerv(GLenum target, GLenum pname, GLvoid ** params) { in glGetBufferPointerv()
127 …Y glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params… in glGetActiveUniformBlockiv()
263 …(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params… in glGetActiveUniformsiv()
310 GL_APICALL void GL_APIENTRY glGetVertexAttribIiv(GLuint index, GLenum pname, GLint * params) { in glGetVertexAttribIiv()
315 GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint * params) { in glGetVertexAttribIuiv()
485 static void internal_glGetSynciv(GLsync sync, GLenum pname, GLsizei bufsize, GLsizei *length, GLint… in internal_glGetSynciv()
559 GL_APICALL void GL_APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * lengt… in glGetSynciv()
713 …_APIENTRY glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSiz… in glGetInternalformativ()
849 GL_APICALL void GL_APIENTRY glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) { in glSamplerParameterf()
862 GL_APICALL void GL_APIENTRY glSamplerParameteri(GLuint sampler, GLenum pname, GLint param) { in glSamplerParameteri()
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DGLESv2Imp.cpp2040 static void s_glGetBooleanv_wrapper(GLenum pname, GLboolean* params) { in s_glGetBooleanv_wrapper()
2045 static void s_glGetIntegerv_wrapper(GLenum pname, GLint* params) { in s_glGetIntegerv_wrapper()
2050 static void s_glGetInteger64v_wrapper(GLenum pname, GLint64* params) { in s_glGetInteger64v_wrapper()
2055 static void s_glGetFloatv_wrapper(GLenum pname, GLfloat* params) { in s_glGetFloatv_wrapper()
2060 static void s_glGetIntegeri_v_wrapper(GLenum pname, GLuint index, GLint* data) { in s_glGetIntegeri_v_wrapper()
2065 static void s_glGetInteger64i_v_wrapper(GLenum pname, GLuint index, GLint64* data) { in s_glGetInteger64i_v_wrapper()
2071 static void s_glStateQueryTv(bool es2, GLenum pname, T* params, GLStateQueryFunc<T> getter) { in s_glStateQueryTv()
2294 static void s_glStateQueryTi_v(GLenum pname, GLuint index, T* params, GLStateQueryFuncIndexed<T> ge… in s_glStateQueryTi_v()
2320 GL_APICALL void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean* params){ in glGetBooleanv()
2450 GL_APICALL void GL_APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params){ in glGetBufferParameteriv()
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DGLESv2Validate.cpp159 bool GLESv2Validate::renderbufferParam(GLEScontext* ctx, GLenum pname){ in renderbufferParam()
268 bool GLESv2Validate::bufferParam(GLEScontext* ctx, GLenum pname) { in bufferParam()
798 bool GLESv2Validate::programParam(GLEScontext* ctx, GLenum pname){ in programParam()
DGLESv31Imp.cpp43 GL_APICALL void GL_APIENTRY glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint * params) { in glGetProgramPipelineiv()
519 …NTRY glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint * params… in glGetProgramInterfaceiv()
655 GL_APICALL void GL_APIENTRY glGetMultisamplefv(GLenum pname, GLuint index, GLfloat * val) { in glGetMultisamplefv()
661 GL_APICALL void GL_APIENTRY glFramebufferParameteri(GLenum target, GLenum pname, GLint param) { in glFramebufferParameteri()
667 GL_APICALL void GL_APIENTRY glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint * params… in glGetFramebufferParameteriv()
673 GL_APICALL void GL_APIENTRY glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfl… in glGetTexLevelParameterfv()
709 GL_APICALL void GL_APIENTRY glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLin… in glGetTexLevelParameteriv()
DProgramData.cpp253 static std::unordered_map<GLuint, GLuint> collectUniformBlockInfo(GLuint pname) { in collectUniformBlockInfo()
268 static std::vector<std::string> collectTransformFeedbackInfo(GLuint pname) { in collectTransformFeedbackInfo()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLESvalidate.cpp156 bool GLESvalidate::framebufferAttachmentParams(GLenum pname){ in framebufferAttachmentParams()
171 bool GLESvalidate::renderbufferParams(GLenum pname){ in renderbufferParams()
DTextureData.cpp110 void TextureData::setTexParam(GLenum pname, GLint param) { in setTexParam()
DGLEScontext.cpp1591 void GLEScontext::setPixelStorei(GLenum pname, GLint param) { in setPixelStorei()
2078 bool GLEScontext::glGetBooleanv(GLenum pname, GLboolean *params) in glGetBooleanv()
2091 bool GLEScontext::glGetFixedv(GLenum pname, GLfixed *params) in glGetFixedv()
2110 bool GLEScontext::glGetFloatv(GLenum pname, GLfloat *params) in glGetFloatv()
2129 bool GLEScontext::glGetIntegerv(GLenum pname, GLint *params) in glGetIntegerv()
2490 int GLEScontext::queryCurrFboBits(ObjectLocalName localFboName, GLenum pname) { in queryCurrFboBits()
/hardware/google/gfxstream/guest/GLESv1/
Dgl.cpp137 void getIntegerv(unsigned int pname, int* param) in getIntegerv()
/hardware/google/gfxstream/guest/GLESv2/
Dgl2.cpp143 void getIntegerv(unsigned int pname, int* param) in getIntegerv()
/hardware/google/pixel/perfstatsd/
Dio_usage.cpp136 std::string pname(buffer, s, e - s); in update() local
202 std::string pname; in updateUnknownUidList() local
/hardware/google/graphics/common/libhwc2.1/libdrmresource/drm/
Ddrmcrtc.cpp135 char pname[64]; in Init() local

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