1 /* 2 * Copyright 2019 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <cstdint> 20 #include <optional> 21 #include <string> 22 #include <vector> 23 24 #include <ui/Transform.h> 25 #include <utils/StrongPointer.h> 26 27 // TODO(b/129481165): remove the #pragma below and fix conversion issues 28 #pragma clang diagnostic push 29 #pragma clang diagnostic ignored "-Wconversion" 30 #pragma clang diagnostic ignored "-Wextra" 31 32 #include <ui/DisplayIdentification.h> 33 #include "DisplayHardware/ComposerHal.h" 34 35 #include "LayerFE.h" 36 37 #include <aidl/android/hardware/graphics/composer3/Composition.h> 38 39 // TODO(b/129481165): remove the #pragma below and fix conversion issues 40 #pragma clang diagnostic pop // ignored "-Wconversion -Wextra" 41 42 namespace android { 43 44 namespace HWC2 { 45 class Layer; 46 } // namespace HWC2 47 48 namespace compositionengine { 49 50 class CompositionEngine; 51 class Output; 52 53 namespace impl { 54 struct OutputLayerCompositionState; 55 } // namespace impl 56 57 /** 58 * An output layer contains the output-dependent composition state for a layer 59 */ 60 class OutputLayer { 61 public: 62 virtual ~OutputLayer(); 63 64 // Sets the HWC2::Layer associated with this layer 65 virtual void setHwcLayer(std::shared_ptr<HWC2::Layer>) = 0; 66 67 // Gets the output which owns this output layer 68 virtual const Output& getOutput() const = 0; 69 70 // Gets the front-end layer interface this output layer represents 71 virtual LayerFE& getLayerFE() const = 0; 72 73 using CompositionState = compositionengine::impl::OutputLayerCompositionState; 74 75 // Gets the raw composition state data for the layer 76 // TODO(lpique): Make this protected once it is only internally called. 77 virtual const CompositionState& getState() const = 0; 78 79 // Allows mutable access to the raw composition state data for the layer. 80 // This is meant to be used by the various functions that are part of the 81 // composition process. 82 // TODO(lpique): Make this protected once it is only internally called. 83 virtual CompositionState& editState() = 0; 84 85 // Clear the cache entries for a set of buffers that SurfaceFlinger no 86 // longer cares about. 87 virtual void uncacheBuffers(const std::vector<uint64_t>& bufferIdsToUncache) = 0; 88 89 // Recalculates the state of the output layer from the output-independent 90 // layer. If includeGeometry is false, the geometry state can be skipped. 91 // internalDisplayRotationFlags must be set to the rotation flags for the 92 // internal display, and is used to properly compute the inverse-display 93 // transform, if needed. 94 virtual void updateCompositionState( 95 bool includeGeometry, bool forceClientComposition, 96 ui::Transform::RotationFlags internalDisplayRotationFlags) = 0; 97 98 // Writes the geometry state to the HWC, or does nothing if this layer does 99 // not use the HWC. If includeGeometry is false, the geometry state can be 100 // skipped. If skipLayer is true, then the alpha of the layer is forced to 101 // 0 so that HWC will ignore it. z specifies the order to draw the layer in 102 // (starting with 0 for the back layer, and increasing for each following 103 // layer). zIsOverridden specifies whether the layer has been reordered. 104 // isPeekingThrough specifies whether this layer will be shown through a 105 // hole punch in a layer above it. 106 virtual void writeStateToHWC(bool includeGeometry, bool skipLayer, uint32_t z, 107 bool zIsOverridden, bool isPeekingThrough) = 0; 108 109 // Updates the cursor position with the HWC 110 virtual void writeCursorPositionToHWC() const = 0; 111 112 // Returns the HWC2::Layer associated with this layer, if it exists 113 virtual HWC2::Layer* getHwcLayer() const = 0; 114 115 // Returns true if the current layer state requires client composition 116 virtual bool requiresClientComposition() const = 0; 117 118 // Returns true if the current layer should be treated as a cursor layer 119 virtual bool isHardwareCursor() const = 0; 120 121 // Applies a HWC device requested composition type change 122 virtual void applyDeviceCompositionTypeChange( 123 aidl::android::hardware::graphics::composer3::Composition) = 0; 124 125 // Prepares to apply any HWC device layer requests 126 virtual void prepareForDeviceLayerRequests() = 0; 127 128 // Applies a HWC device layer request 129 virtual void applyDeviceLayerRequest(Hwc2::IComposerClient::LayerRequest request) = 0; 130 131 // Returns true if the composition settings scale pixels 132 virtual bool needsFiltering() const = 0; 133 134 // Returns LayerSettings to be used by RenderEngine if the layer has been overridden 135 // during the composition process 136 virtual std::optional<LayerFE::LayerSettings> getOverrideCompositionSettings() const = 0; 137 138 // Debugging 139 virtual void dump(std::string& result) const = 0; 140 }; 141 142 } // namespace compositionengine 143 } // namespace android 144