/hardware/google/gfxstream/host/gl/ |
D | BorrowedImageGl.h | 30 GLuint texture = 0; member
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D | TextureResize.cpp | 294 GLuint TextureResize::update(GLuint texture) { in update() 333 GLuint TextureResize::update(GLuint texture, int width, int height, int rotation) { in update() 371 void TextureResize::resize(GLuint texture) { in resize() 542 GLuint TextureResize::GenericResizer::draw(GLuint texture, int width, int height, in draw()
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D | TextureDraw.h | 50 bool draw(GLuint texture, float rotationDegrees, float dx, float dy) { in draw() 55 bool drawWithOverlay(GLuint texture, float rotationDegrees, float dx, float dy) { in drawWithOverlay()
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D | TextureDraw.cpp | 272 bool TextureDraw::drawImpl(GLuint texture, float rotation, in drawImpl() 579 int cbWidth, int cbHeight, GLuint texture) { in drawLayer()
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D | TextureResize.h | 36 GLuint texture = 0; member
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/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotFramebuffers_unittest.cpp | 131 GLuint texture; in TEST_F() local 146 GLuint texture; in TEST_F() local
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D | DisplayVk_unittest.cpp | 71 const std::unique_ptr<const RenderTexture>& texture) { in createBorrowedImageInfo() 222 auto texture = RenderTexture::create(*k_vk, m_vkDevice, m_vkPhysicalDevice, m_compositorVkQueue, in TEST_F() local 233 auto texture = RenderTexture::create(*k_vk, m_vkDevice, m_vkPhysicalDevice, m_compositorVkQueue, in TEST_F() local
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D | GLSnapshotTestStateUtils.cpp | 73 GLuint texture, in getTextureImageData()
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/hardware/google/gfxstream/guest/OpenglCodecCommon/ |
D | GLClientState.cpp | 1336 GLenum GLClientState::setActiveTextureUnit(GLenum texture) in setActiveTextureUnit() 1419 GLenum GLClientState::bindTexture(GLenum target, GLuint texture, in bindTexture() 1477 GLuint texture = getBoundTexture(target); in setBoundEGLImage() local 1537 GLuint texture = getBoundTexture(target); in setBoundTextureInternalFormat() local 1544 GLuint texture = getBoundTexture(target); in setBoundTextureFormat() local 1551 GLuint texture = getBoundTexture(target); in setBoundTextureType() local 1576 GLuint texture = getBoundTexture(target); in setBoundTextureDims() local 1634 GLuint texture = getBoundTexture(target); in setBoundTextureSamples() local 1643 GLuint texture = getBoundTexture(stateTarget); in addTextureCubeMapImage() local 1670 GLuint texture = getBoundTexture(target); in setBoundTextureImmutableFormat() local [all …]
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/hardware/interfaces/graphics/composer/2.2/utils/vts/ |
D | RenderEngineVts.cpp | 71 auto texture = std::make_shared<renderengine::impl::ExternalTexture>( in drawLayers() local
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/hardware/qcom/sm7250/display/gpu_tonemapper/ |
D | glengine.cpp | 141 GLuint texture = 0; in engine_load3DTexture() local 159 GLuint texture = 0; in engine_load1DTexture() local
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | glengine.cpp | 141 GLuint texture = 0; in engine_load3DTexture() local 159 GLuint texture = 0; in engine_load1DTexture() local
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/hardware/qcom/sm8150/display/gpu_tonemapper/ |
D | glengine.cpp | 141 GLuint texture = 0; in engine_load3DTexture() local 159 GLuint texture = 0; in engine_load1DTexture() local
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | glengine.cpp | 141 GLuint texture = 0; in engine_load3DTexture() local 159 GLuint texture = 0; in engine_load1DTexture() local
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | glengine.cpp | 162 GLuint texture = 0; in engine_load3DTexture() local 180 GLuint texture = 0; in engine_load1DTexture() local
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/hardware/google/aemu/host-common/include/host-common/ |
D | MediaSnapshotState.h | 43 std::vector<uint32_t> texture; member
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/hardware/interfaces/graphics/composer/aidl/vts/ |
D | RenderEngineVts.cpp | 65 auto texture = std::make_shared<::android::renderengine::impl::ExternalTexture>( in drawLayers() local
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/hardware/google/gfxstream/guest/GLESv1_enc/ |
D | GLEncoder.cpp | 304 void GLEncoder::s_glClientActiveTexture(void *self, GLenum texture) in s_glClientActiveTexture() 647 void GLEncoder::s_glActiveTexture(void* self, GLenum texture) in s_glActiveTexture() 662 void GLEncoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture() 993 GLenum textarget, GLuint texture, GLint level) { in s_glFramebufferTexture2DOES() 1004 GLenum textarget, GLuint texture, GLint level, GLsizei samples) { in s_glFramebufferTexture2DMultisampleIMG()
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D | gl_entry.cpp | 537 void glActiveTexture(GLenum texture) in glActiveTexture() 555 void glBindTexture(GLenum target, GLuint texture) in glBindTexture() 603 void glClientActiveTexture(GLenum texture) in glClientActiveTexture() 883 GLboolean glIsTexture(GLuint texture) in glIsTexture() 1685 void glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, … in glFramebufferTexture2DOES() 1909 …2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, … in glFramebufferTexture2DMultisampleIMG() 2007 void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint*… in glExtGetTexLevelParameterivQCOM()
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/hardware/google/aemu/host-common/ |
D | MediaSnapshotState.cpp | 67 void MediaSnapshotState::saveDecodedFrame(std::vector<uint32_t> texture, in saveDecodedFrame()
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/hardware/google/gfxstream/guest/mesa/src/vulkan/runtime/ |
D | vk_nir_convert_ycbcr.c | 160 get_texture_size(struct ycbcr_state *state, nir_deref_instr *texture) in get_texture_size()
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | ObjectNameSpace.cpp | 322 void GlobalNameSpace::preSaveAddTex(TextureData* texture) { in preSaveAddTex()
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D | SaveableTexture.cpp | 502 SaveableTexture::SaveableTexture(const TextureData& texture) in SaveableTexture()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | GLEScmImp.cpp | 398 GL_API GLboolean GL_APIENTRY glIsTexture( GLuint texture) { in glIsTexture() 438 GL_API void GL_APIENTRY glActiveTexture( GLenum texture) { in glActiveTexture() 486 GL_API void GL_APIENTRY glBindTexture( GLenum target, GLuint texture) { in glBindTexture() 593 GL_API void GL_APIENTRY glClientActiveTexture( GLenum texture) { in glClientActiveTexture() 2582 …fferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { in glFramebufferTexture2DOES()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Imp.cpp | 377 static void saveTexture(SaveableTexture* texture, android::base::Stream* stream, in saveTexture() 387 static void restoreTexture(SaveableTexture* texture) { in restoreTexture() 493 GL_APICALL void GL_APIENTRY glActiveTexture(GLenum texture){ in glActiveTexture() 744 GL_APICALL void GL_APIENTRY glBindTexture(GLenum target, GLuint texture){ in glBindTexture() 1353 GLuint texture, in s_detachFromFramebuffer() 1772 …mebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level){ in glFramebufferTexture2D() 3177 GL_APICALL GLboolean GL_APIENTRY glIsTexture(GLuint texture){ in glIsTexture()
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