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Searched defs:texture (Results 1 – 25 of 38) sorted by relevance

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/hardware/google/gfxstream/host/gl/
DBorrowedImageGl.h30 GLuint texture = 0; member
DTextureResize.cpp294 GLuint TextureResize::update(GLuint texture) { in update()
333 GLuint TextureResize::update(GLuint texture, int width, int height, int rotation) { in update()
371 void TextureResize::resize(GLuint texture) { in resize()
542 GLuint TextureResize::GenericResizer::draw(GLuint texture, int width, int height, in draw()
DTextureDraw.h50 bool draw(GLuint texture, float rotationDegrees, float dx, float dy) { in draw()
55 bool drawWithOverlay(GLuint texture, float rotationDegrees, float dx, float dy) { in drawWithOverlay()
DTextureDraw.cpp272 bool TextureDraw::drawImpl(GLuint texture, float rotation, in drawImpl()
579 int cbWidth, int cbHeight, GLuint texture) { in drawLayer()
DTextureResize.h36 GLuint texture = 0; member
/hardware/google/gfxstream/host/tests/
DGLSnapshotFramebuffers_unittest.cpp131 GLuint texture; in TEST_F() local
146 GLuint texture; in TEST_F() local
DDisplayVk_unittest.cpp71 const std::unique_ptr<const RenderTexture>& texture) { in createBorrowedImageInfo()
222 auto texture = RenderTexture::create(*k_vk, m_vkDevice, m_vkPhysicalDevice, m_compositorVkQueue, in TEST_F() local
233 auto texture = RenderTexture::create(*k_vk, m_vkDevice, m_vkPhysicalDevice, m_compositorVkQueue, in TEST_F() local
DGLSnapshotTestStateUtils.cpp73 GLuint texture, in getTextureImageData()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp1336 GLenum GLClientState::setActiveTextureUnit(GLenum texture) in setActiveTextureUnit()
1419 GLenum GLClientState::bindTexture(GLenum target, GLuint texture, in bindTexture()
1477 GLuint texture = getBoundTexture(target); in setBoundEGLImage() local
1537 GLuint texture = getBoundTexture(target); in setBoundTextureInternalFormat() local
1544 GLuint texture = getBoundTexture(target); in setBoundTextureFormat() local
1551 GLuint texture = getBoundTexture(target); in setBoundTextureType() local
1576 GLuint texture = getBoundTexture(target); in setBoundTextureDims() local
1634 GLuint texture = getBoundTexture(target); in setBoundTextureSamples() local
1643 GLuint texture = getBoundTexture(stateTarget); in addTextureCubeMapImage() local
1670 GLuint texture = getBoundTexture(target); in setBoundTextureImmutableFormat() local
[all …]
/hardware/interfaces/graphics/composer/2.2/utils/vts/
DRenderEngineVts.cpp71 auto texture = std::make_shared<renderengine::impl::ExternalTexture>( in drawLayers() local
/hardware/qcom/sm7250/display/gpu_tonemapper/
Dglengine.cpp141 GLuint texture = 0; in engine_load3DTexture() local
159 GLuint texture = 0; in engine_load1DTexture() local
/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/
Dglengine.cpp141 GLuint texture = 0; in engine_load3DTexture() local
159 GLuint texture = 0; in engine_load1DTexture() local
/hardware/qcom/sm8150/display/gpu_tonemapper/
Dglengine.cpp141 GLuint texture = 0; in engine_load3DTexture() local
159 GLuint texture = 0; in engine_load1DTexture() local
/hardware/qcom/display/msm8909/gpu_tonemapper/
Dglengine.cpp141 GLuint texture = 0; in engine_load3DTexture() local
159 GLuint texture = 0; in engine_load1DTexture() local
/hardware/qcom/display/msm8998/gpu_tonemapper/
Dglengine.cpp162 GLuint texture = 0; in engine_load3DTexture() local
180 GLuint texture = 0; in engine_load1DTexture() local
/hardware/google/aemu/host-common/include/host-common/
DMediaSnapshotState.h43 std::vector<uint32_t> texture; member
/hardware/interfaces/graphics/composer/aidl/vts/
DRenderEngineVts.cpp65 auto texture = std::make_shared<::android::renderengine::impl::ExternalTexture>( in drawLayers() local
/hardware/google/gfxstream/guest/GLESv1_enc/
DGLEncoder.cpp304 void GLEncoder::s_glClientActiveTexture(void *self, GLenum texture) in s_glClientActiveTexture()
647 void GLEncoder::s_glActiveTexture(void* self, GLenum texture) in s_glActiveTexture()
662 void GLEncoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture()
993 GLenum textarget, GLuint texture, GLint level) { in s_glFramebufferTexture2DOES()
1004 GLenum textarget, GLuint texture, GLint level, GLsizei samples) { in s_glFramebufferTexture2DMultisampleIMG()
Dgl_entry.cpp537 void glActiveTexture(GLenum texture) in glActiveTexture()
555 void glBindTexture(GLenum target, GLuint texture) in glBindTexture()
603 void glClientActiveTexture(GLenum texture) in glClientActiveTexture()
883 GLboolean glIsTexture(GLuint texture) in glIsTexture()
1685 void glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, … in glFramebufferTexture2DOES()
1909 …2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, … in glFramebufferTexture2DMultisampleIMG()
2007 void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint*… in glExtGetTexLevelParameterivQCOM()
/hardware/google/aemu/host-common/
DMediaSnapshotState.cpp67 void MediaSnapshotState::saveDecodedFrame(std::vector<uint32_t> texture, in saveDecodedFrame()
/hardware/google/gfxstream/guest/mesa/src/vulkan/runtime/
Dvk_nir_convert_ycbcr.c160 get_texture_size(struct ycbcr_state *state, nir_deref_instr *texture) in get_texture_size()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DObjectNameSpace.cpp322 void GlobalNameSpace::preSaveAddTex(TextureData* texture) { in preSaveAddTex()
DSaveableTexture.cpp502 SaveableTexture::SaveableTexture(const TextureData& texture) in SaveableTexture()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmImp.cpp398 GL_API GLboolean GL_APIENTRY glIsTexture( GLuint texture) { in glIsTexture()
438 GL_API void GL_APIENTRY glActiveTexture( GLenum texture) { in glActiveTexture()
486 GL_API void GL_APIENTRY glBindTexture( GLenum target, GLuint texture) { in glBindTexture()
593 GL_API void GL_APIENTRY glClientActiveTexture( GLenum texture) { in glClientActiveTexture()
2582 …fferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { in glFramebufferTexture2DOES()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp377 static void saveTexture(SaveableTexture* texture, android::base::Stream* stream, in saveTexture()
387 static void restoreTexture(SaveableTexture* texture) { in restoreTexture()
493 GL_APICALL void GL_APIENTRY glActiveTexture(GLenum texture){ in glActiveTexture()
744 GL_APICALL void GL_APIENTRY glBindTexture(GLenum target, GLuint texture){ in glBindTexture()
1353 GLuint texture, in s_detachFromFramebuffer()
1772 …mebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level){ in glFramebufferTexture2D()
3177 GL_APICALL GLboolean GL_APIENTRY glIsTexture(GLuint texture){ in glIsTexture()

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