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Searched refs:abc3d (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish/camera/
DFakeRotatingCamera.cpp97 abc3d::AutoTexture loadTestPatternTextureA() { in loadTestPatternTextureA()
112 abc3d::AutoTexture tex(GL_TEXTURE_2D, GL_RGB, 8, 8, in loadTestPatternTextureA()
121 abc3d::AutoTexture loadTestPatternTextureColors() { in loadTestPatternTextureColors()
148 abc3d::AutoTexture tex(GL_TEXTURE_2D, GL_RGBA, 8, 8, in loadTestPatternTextureColors()
157 abc3d::AutoTexture loadTestPatternTextureAcircles() { in loadTestPatternTextureAcircles()
191 abc3d::AutoTexture tex(GL_TEXTURE_2D, GL_RGB, in loadTestPatternTextureAcircles()
200 abc3d::AutoTexture loadTestPatternTexture() { in loadTestPatternTexture()
300 const abc3d::EglCurrentContext currentContext = initOpenGL(); in configure()
342 abc3d::EglCurrentContext FakeRotatingCamera::initOpenGL() { in initOpenGL()
347 abc3d::EglContext context; in initOpenGL()
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DFakeRotatingCamera.h93 abc3d::EglCurrentContext initOpenGL();
128 abc3d::EglContext mEglContext;
129 abc3d::AutoTexture mGlTestPatternTexture;
134 abc3d::AutoProgram mGlProgram;
DAndroid.bp28 "abc3d.cpp",
Dabc3d.h29 namespace abc3d {
Dabc3d.cpp37 namespace abc3d { namespace