/frameworks/base/libs/hostgraphics/gui/ |
D | BufferQueue.h | 28 enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT }; enumerator
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D | BufferItem.h | 36 enum { INVALID_BUFFER_SLOT = -1 }; enumerator
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/frameworks/av/services/camera/libcameraservice/gui/ |
D | RingBufferConsumer.h | 54 enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT }; enumerator 132 return mBufferItem.mSlot == BufferQueue::INVALID_BUFFER_SLOT; in isEmpty()
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/frameworks/native/libs/gui/include/gui/ |
D | BufferItemConsumer.h | 45 enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT }; enumerator
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D | BufferQueue.h | 37 enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT }; enumerator
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D | CpuConsumer.h | 130 mSlot(BufferQueue::INVALID_BUFFER_SLOT), in AcquiredBuffer() 135 mSlot = BufferQueue::INVALID_BUFFER_SLOT; in reset()
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D | BufferQueueCore.h | 62 enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT }; enumerator
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D | BufferItem.h | 46 enum { INVALID_BUFFER_SLOT = -1 }; enumerator
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/frameworks/native/libs/nativedisplay/surfacetexture/ |
D | SurfaceTexture.cpp | 54 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in SurfaceTexture() 79 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in SurfaceTexture() 212 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in takeConsumerOwnership() 256 if (needsRecompute && mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT) { in setFilteringEnabled() 260 if (needsRecompute && mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in setFilteringEnabled() 267 sp<GraphicBuffer> buf = (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT) in computeCurrentTransformMatrixLocked() 439 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
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D | ImageConsumer.cpp | 44 if (slot != BufferItem::INVALID_BUFFER_SLOT) { in dequeueBuffer() 74 if (st.mCurrentTexture != BufferItem::INVALID_BUFFER_SLOT) { in dequeueBuffer()
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D | EGLConsumer.cpp | 139 if (buf != BufferQueue::INVALID_BUFFER_SLOT) { in releaseTexImage() 164 st.mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in releaseTexImage() 286 if (st.mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in updateAndReleaseLocked() 336 if (st.mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && mCurrentTextureImage == nullptr) { in bindTextureImageLocked() 435 if (slot != BufferItem::INVALID_BUFFER_SLOT) { in attachToContext() 481 if (st.mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in syncForReleaseLocked()
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | FramebufferSurface.cpp | 62 mPreviousBufferSlot(BufferQueue::INVALID_BUFFER_SLOT), in FramebufferSurface() 116 if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT && in advanceFrame() 146 mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
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D | VirtualDisplaySurface.cpp | 70 mFbProducerSlot(BufferQueue::INVALID_BUFFER_SLOT), 71 mOutputProducerSlot(BufferQueue::INVALID_BUFFER_SLOT),
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/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 122 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in GLConsumer() 151 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in GLConsumer() 246 if (buf != BufferQueue::INVALID_BUFFER_SLOT) { in releaseTexImage() 273 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in releaseTexImage() 418 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in updateAndReleaseLocked() 468 if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && in bindTextureImageLocked() 537 mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in setReleaseFence() 648 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in syncForReleaseLocked() 908 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
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D | BufferQueueProducer.cpp | 269 return BufferQueueCore::INVALID_BUFFER_SLOT; in getFreeBufferLocked() 278 return BufferQueueCore::INVALID_BUFFER_SLOT; in getFreeSlotLocked() 321 *found = BufferQueueCore::INVALID_BUFFER_SLOT; in waitForFreeSlotThenRelock() 337 BufferQueueCore::INVALID_BUFFER_SLOT) { in waitForFreeSlotThenRelock() 343 if (slot != BufferQueueCore::INVALID_BUFFER_SLOT) { in waitForFreeSlotThenRelock() 351 if (slot != BufferQueueCore::INVALID_BUFFER_SLOT) { in waitForFreeSlotThenRelock() 363 tryAgain = (*found == BufferQueueCore::INVALID_BUFFER_SLOT) || in waitForFreeSlotThenRelock() 460 int found = BufferItem::INVALID_BUFFER_SLOT; in dequeueBuffer() 461 while (found == BufferItem::INVALID_BUFFER_SLOT) { in dequeueBuffer() 468 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { in dequeueBuffer() [all …]
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D | BufferQueueConsumer.cpp | 108 BufferQueueCore::INVALID_BUFFER_SLOT; in acquireBuffer() 230 int slot = BufferQueueCore::INVALID_BUFFER_SLOT; in acquireBuffer() 403 int found = BufferQueueCore::INVALID_BUFFER_SLOT; in attachBuffer() 412 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { in attachBuffer() 559 mCore->mSharedBufferSlot = BufferQueueCore::INVALID_BUFFER_SLOT; in disconnect()
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D | BufferQueueCore.cpp | 127 mSharedBufferSlot(INVALID_BUFFER_SLOT), in BufferQueueCore() 130 mLastQueuedSlot(INVALID_BUFFER_SLOT), in BufferQueueCore() 274 mLastQueuedSlot = INVALID_BUFFER_SLOT; in clearBufferSlotLocked()
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D | Surface.cpp | 89 mSharedBufferSlot(BufferItem::INVALID_BUFFER_SLOT), in Surface() 601 BufferItem::INVALID_BUFFER_SLOT) { in dequeueBuffer() 689 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in dequeueBuffer() 1920 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in disconnect() 2021 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in setUsage() 2136 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in setBuffersDimensions() 2153 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in setBuffersUserDimensions() 2166 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in setBuffersFormat()
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D | BufferItem.cpp | 51 mSlot(INVALID_BUFFER_SLOT), in BufferItem()
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/frameworks/av/services/camera/libcameraservice/device3/ |
D | Camera3StreamSplitter.cpp | 454 if (slot != BufferItem::INVALID_BUFFER_SLOT) { in attachBufferToOutputs() 656 int slot = BufferItem::INVALID_BUFFER_SLOT; in onBufferReleasedByOutput() 687 int slot = BufferItem::INVALID_BUFFER_SLOT; in onBufferReplacedLocked() 746 } else if (res != OK || (slot == BufferItem::INVALID_BUFFER_SLOT)) { in handleOutputDequeueStatusLocked() 777 return BufferItem::INVALID_BUFFER_SLOT; in getSlotForOutputLocked()
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/frameworks/native/libs/gui/tests/ |
D | BufferQueue_test.cpp | 757 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 785 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 797 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 820 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 831 slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 844 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 858 slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 899 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 1066 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 1159 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() [all …]
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