1 /* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_GUI_RINGBUFFERCONSUMER_H 18 #define ANDROID_GUI_RINGBUFFERCONSUMER_H 19 20 #include <gui/BufferItem.h> 21 #include <gui/ConsumerBase.h> 22 #include <gui/BufferQueue.h> 23 24 #include <utils/List.h> 25 26 #define ANDROID_GRAPHICS_RINGBUFFERCONSUMER_JNI_ID "mRingBufferConsumer" 27 28 namespace android { 29 30 /** 31 * The RingBufferConsumer maintains a ring buffer of BufferItem objects, 32 * (which are 'acquired' as long as they are part of the ring buffer, and 33 * 'released' when they leave the ring buffer). 34 * 35 * When new buffers are produced, the oldest non-pinned buffer item is immediately 36 * dropped from the ring buffer, and overridden with the newest buffer. 37 * 38 * Users can only access a buffer item after pinning it (which also guarantees 39 * that during its duration it will not be released back into the BufferQueue). 40 * 41 * Note that the 'oldest' buffer is the one with the smallest timestamp. 42 * 43 * Edge cases: 44 * - If ringbuffer is not full, no drops occur when a buffer is produced. 45 * - If all the buffers get filled or pinned then there will be no empty 46 * buffers left, so the producer will block on dequeue. 47 */ 48 class RingBufferConsumer : public ConsumerBase, 49 public ConsumerBase::FrameAvailableListener 50 { 51 public: 52 typedef ConsumerBase::FrameAvailableListener FrameAvailableListener; 53 54 enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT }; 55 enum { NO_BUFFER_AVAILABLE = BufferQueue::NO_BUFFER_AVAILABLE }; 56 57 // Create a new ring buffer consumer. The consumerUsage parameter determines 58 // the consumer usage flags passed to the graphics allocator. The 59 // bufferCount parameter specifies how many buffers can be pinned for user 60 // access at the same time. 61 RingBufferConsumer(const sp<IGraphicBufferConsumer>& consumer, uint64_t consumerUsage, 62 int bufferCount); 63 64 virtual ~RingBufferConsumer(); 65 66 // set the name of the RingBufferConsumer that will be used to identify it in 67 // log messages. 68 void setName(const std::string& name); 69 70 // setDefaultBufferSize is used to set the size of buffers returned by 71 // requestBuffers when a with and height of zero is requested. 72 status_t setDefaultBufferSize(uint32_t w, uint32_t h); 73 74 // setDefaultBufferFormat allows the BufferQueue to create 75 // GraphicBuffers of a defaultFormat if no format is specified 76 // by the producer endpoint. 77 status_t setDefaultBufferFormat(uint32_t defaultFormat); 78 79 // setConsumerUsage allows the BufferQueue consumer usage to be 80 // set at a later time after construction. 81 status_t setConsumerUsage(uint64_t usage); 82 83 // Buffer info, minus the graphics buffer/slot itself. 84 struct BufferInfo { 85 // mCrop is the current crop rectangle for this buffer slot. 86 Rect mCrop; 87 88 // mTransform is the current transform flags for this buffer slot. 89 uint32_t mTransform; 90 91 // mScalingMode is the current scaling mode for this buffer slot. 92 uint32_t mScalingMode; 93 94 // mTimestamp is the current timestamp for this buffer slot. This gets 95 // to set by queueBuffer each time this slot is queued. 96 int64_t mTimestamp; 97 98 // mFrameNumber is the number of the queued frame for this slot. 99 uint64_t mFrameNumber; 100 101 // mPinned is whether or not the buffer has been pinned already. 102 bool mPinned; 103 }; 104 105 struct RingBufferComparator { 106 // Return < 0 to select i1, > 0 to select i2, 0 for neither 107 // i1 or i2 can be NULL. 108 // 109 // The comparator has to implement a total ordering. Otherwise 110 // a linear scan won't find the most preferred buffer. 111 virtual int compare(const BufferInfo* i1, 112 const BufferInfo* i2) const = 0; 113 ~RingBufferComparatorRingBufferComparator114 virtual ~RingBufferComparator() {} 115 }; 116 117 struct PinnedBufferItem : public LightRefBase<PinnedBufferItem> { PinnedBufferItemPinnedBufferItem118 PinnedBufferItem(wp<RingBufferConsumer> consumer, 119 const BufferItem& item) : 120 mConsumer(consumer), 121 mBufferItem(item) { 122 } 123 ~PinnedBufferItemPinnedBufferItem124 ~PinnedBufferItem() { 125 sp<RingBufferConsumer> consumer = mConsumer.promote(); 126 if (consumer != NULL) { 127 consumer->unpinBuffer(mBufferItem); 128 } 129 } 130 isEmptyPinnedBufferItem131 bool isEmpty() { 132 return mBufferItem.mSlot == BufferQueue::INVALID_BUFFER_SLOT; 133 } 134 getBufferItemPinnedBufferItem135 BufferItem& getBufferItem() { return mBufferItem; } getBufferItemPinnedBufferItem136 const BufferItem& getBufferItem() const { return mBufferItem; } 137 138 private: 139 wp<RingBufferConsumer> mConsumer; 140 BufferItem mBufferItem; 141 }; 142 143 // Find a buffer using the filter, then pin it before returning it. 144 // 145 // The filter will be invoked on each buffer item in the ring buffer, 146 // passing the item that was selected from each previous iteration, 147 // as well as the current iteration's item. 148 // 149 // Pinning will ensure that the buffer will not be dropped when a new 150 // frame is available. 151 sp<PinnedBufferItem> pinSelectedBuffer(const RingBufferComparator& filter, 152 bool waitForFence = true); 153 154 // Release all the non-pinned buffers in the ring buffer 155 status_t clear(); 156 157 // Return 0 if RingBuffer is empty, otherwise return timestamp of latest buffer. 158 nsecs_t getLatestTimestamp(); 159 160 private: 161 162 // Override ConsumerBase::onFrameAvailable 163 virtual void onFrameAvailable(const BufferItem& item); 164 165 void pinBufferLocked(const BufferItem& item); 166 void unpinBuffer(const BufferItem& item); 167 168 // Releases oldest buffer. Returns NO_BUFFER_AVAILABLE 169 // if all the buffers were pinned. 170 // Returns NOT_ENOUGH_DATA if list was empty. 171 status_t releaseOldestBufferLocked(size_t* pinnedFrames); 172 173 struct RingBufferItem : public BufferItem { RingBufferItemRingBufferItem174 RingBufferItem() : BufferItem(), mPinCount(0) {} 175 int mPinCount; 176 }; 177 178 // List of acquired buffers in our ring buffer 179 List<RingBufferItem> mBufferItemList; 180 const int mBufferCount; 181 182 // Timestamp of latest buffer 183 nsecs_t mLatestTimestamp; 184 }; 185 186 } // namespace android 187 188 #endif // ANDROID_GUI_RINGBUFFERCONSUMER_H 189