Searched refs:SHADER (Results 1 – 7 of 7) sorted by relevance
21 class SolidColorShader(color: Int) : RuntimeShader(SHADER) {24 private const val SHADER = constant
22 class SolidColorShader(color: Int) : RuntimeShader(SHADER) {25 private const val SHADER = constant
26 private const val SHADER = constant40 SdfShaderLibrary.BOX_SDF + SdfShaderLibrary.SHADER_SDF_OPERATION_LIB + SHADER
36 class DwellRippleShader internal constructor() : RuntimeShader(SHADER) {86 private const val SHADER = SHADER_UNIFORMS + SHADER_LIB + SHADER_MAIN constant
123 private static final String SHADER = SHADER_UNIFORMS + SHADER_LIB + SHADER_MAIN; field in RippleShader128 super(SHADER); in RippleShader()
82 case SHADER: { in applyPaintChange()138 case SHADER: in toName()237 case SHADER: { in toString()463 public static final int SHADER = 9; // int field in PaintBundle734 mArray[mPos] = SHADER; in setShader()907 case SHADER: in registerVars()956 case SHADER: in updateVariables()
32 int CLEAR_SHADER = 1 << (PaintBundle.SHADER - 1);