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Searched refs:TransactionState (Results 1 – 25 of 26) sorted by relevance

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/frameworks/native/services/surfaceflinger/FrontEnd/
DTransactionHandler.h38 TransactionState* transaction;
64 std::vector<TransactionState> flushTransactions();
66 void queueTransaction(TransactionState&&);
84 int flushPendingTransactionQueues(std::vector<TransactionState>&, TransactionFlushState&);
85 void applyUnsignaledBufferTransaction(std::vector<TransactionState>&, TransactionFlushState&);
86 void popTransactionFromPending(std::vector<TransactionState>&, TransactionFlushState&,
87 std::queue<TransactionState>&);
89 std::unordered_map<sp<IBinder>, std::queue<TransactionState>, IListenerHash>
91 LocklessQueue<TransactionState> mLocklessTransactionQueue;
DTransactionHandler.cpp31 void TransactionHandler::queueTransaction(TransactionState&& state) { in queueTransaction()
48 std::vector<TransactionState> TransactionHandler::flushTransactions() { in flushTransactions()
50 std::vector<TransactionState> transactions; in flushTransactions()
79 std::vector<TransactionState>& transactions, TransactionFlushState& flushState) { in applyUnsignaledBufferTransaction()
101 void TransactionHandler::popTransactionFromPending(std::vector<TransactionState>& transactions, in popTransactionFromPending()
103 std::queue<TransactionState>& queue) { in popTransactionFromPending()
149 int TransactionHandler::flushPendingTransactionQueues(std::vector<TransactionState>& transactions, in flushPendingTransactionQueues()
DUpdate.h45 std::vector<TransactionState> transactions;
DLayerLifecycleManager.h46 void applyTransactions(const std::vector<TransactionState>&, bool ignoreUnknownLayers = false);
DLayerLifecycleManager.cpp184 void LayerLifecycleManager::applyTransactions(const std::vector<TransactionState>& transactions, in applyTransactions()
/frameworks/native/services/surfaceflinger/tests/unittests/
DLayerHierarchyTest.h120 std::vector<TransactionState> reparentLayerTransaction(uint32_t id, uint32_t newParentId) { in reparentLayerTransaction()
121 std::vector<TransactionState> transactions; in reparentLayerTransaction()
135 std::vector<TransactionState> relativeLayerTransaction(uint32_t id, uint32_t relativeParentId) { in relativeLayerTransaction()
136 std::vector<TransactionState> transactions; in relativeLayerTransaction()
150 std::vector<TransactionState> transactions; in removeRelativeZ()
159 std::vector<TransactionState> transactions; in setPosition()
178 std::vector<TransactionState> transactions; in updateBackgroundColor()
204 std::vector<TransactionState> setZTransaction(uint32_t id, int32_t z) { in setZTransaction()
205 std::vector<TransactionState> transactions; in setZTransaction()
220 std::vector<TransactionState> transactions; in setCrop()
[all …]
DTransactionTracingTest.cpp51 TransactionState transaction; in queueAndCommitTransaction()
56 std::vector<TransactionState> transactions; in queueAndCommitTransaction()
63 const std::vector<TransactionState>& expectedTransactions, in verifyEntry()
94 std::vector<TransactionState> transactions; in TEST_F()
97 TransactionState transaction; in TEST_F()
110 std::vector<TransactionState>(transactions.begin() + 50, transactions.end()); in TEST_F()
116 std::vector<TransactionState>(transactions.begin(), transactions.begin() + 50); in TEST_F()
142 TransactionState transaction; in SetUp()
166 TransactionState transaction; in SetUp()
280 TransactionState transaction; in SetUp()
DTransactionProtoParserTest.cpp33 TransactionState t1; in TEST()
88 perfetto::protos::TransactionState proto = parser.toProto(t1); in TEST()
89 TransactionState t2 = parser.fromProto(proto); in TEST()
DLayerLifecycleManagerTest.cpp119 std::vector<TransactionState> transactions; in TEST_F()
312 std::vector<TransactionState> transactions; in TEST_F()
341 std::vector<TransactionState> transactions; in TEST_F()
375 std::vector<TransactionState> transactions; in TEST_F()
DTransactionApplicationTest.cpp84 void checkEqual(TransactionInfo info, TransactionState state) { in checkEqual()
318 TransactionState transaction1; in TEST_F()
338 TransactionState transaction2; in TEST_F()
433 TransactionState transactionState(transaction.frameTimelineInfo, resolvedStates, in setTransactionStates()
943 TransactionState transaction; in TEST()
948 std::vector<TransactionState> transactionsReadyToBeApplied = handler.flushTransactions(); in TEST()
DLayerSnapshotTest.cpp285 std::vector<TransactionState> transactions; in TEST_F()
1286 std::vector<TransactionState> transactions; in TEST_F()
DTestableSurfaceFlinger.h543 auto setTransactionStateInternal(TransactionState& transaction) { in setTransactionStateInternal()
/frameworks/native/libs/vr/libpdx_uds/
Dclient_channel.cpp19 struct TransactionState { struct
90 TransactionState* transaction_state, int opcode, in SendRequest()
105 TransactionState* transaction_state, in ReceiveResponse()
156 void* ClientChannel::AllocateTransactionState() { return new TransactionState; } in AllocateTransactionState()
159 delete static_cast<TransactionState*>(state); in FreeTransactionState()
191 auto* state = static_cast<TransactionState*>(transaction_state); in SendAndReceive()
229 auto* state = static_cast<TransactionState*>(transaction_state); in SendWithFileHandle()
249 auto* state = static_cast<TransactionState*>(transaction_state); in SendWithChannelHandle()
261 auto* state = static_cast<TransactionState*>(transaction_state); in PushFileHandle()
267 auto* state = static_cast<TransactionState*>(transaction_state); in PushFileHandle()
[all …]
/frameworks/native/services/surfaceflinger/Tracing/
DTransactionProtoParser.h47 perfetto::protos::TransactionState toProto(const TransactionState&);
48 perfetto::protos::TransactionState toProto(
54 TransactionState fromProto(const perfetto::protos::TransactionState&);
DTransactionTracing.h137 void addQueuedTransaction(const TransactionState&);
170 std::unordered_map<uint64_t, perfetto::protos::TransactionState> mQueuedTransactions
172 LocklessStack<perfetto::protos::TransactionState> mTransactionQueue;
DTransactionTracing.cpp169 void TransactionTracing::addQueuedTransaction(const TransactionState& transaction) { in addQueuedTransaction()
170 perfetto::protos::TransactionState* state = in addQueuedTransaction()
171 new perfetto::protos::TransactionState(mProtoParser.toProto(transaction)); in addQueuedTransaction()
383 for (const perfetto::protos::TransactionState& transaction : removedEntry.transactions()) { in updateStartingStateLocked()
426 perfetto::protos::TransactionState transactionProto = mProtoParser.toProto(mStartingStates); in createStartingStateProtoLocked()
DTransactionProtoParser.cpp54 perfetto::protos::TransactionState TransactionProtoParser::toProto(const TransactionState& t) { in toProto()
55 perfetto::protos::TransactionState proto; in toProto()
82 perfetto::protos::TransactionState TransactionProtoParser::toProto( in toProto()
84 perfetto::protos::TransactionState proto; in toProto()
303 TransactionState TransactionProtoParser::fromProto( in fromProto()
304 const perfetto::protos::TransactionState& proto) { in fromProto()
305 TransactionState t; in fromProto()
/frameworks/native/services/surfaceflinger/
DTransactionState.h50 struct TransactionState { struct
51 TransactionState() = default;
53 TransactionState(const FrameTimelineInfo& frameTimelineInfo, in TransactionState() function
DSurfaceFlinger.h819 bool applyTransactions(std::vector<TransactionState>&, VsyncId) REQUIRES(kMainThreadContext);
820 bool applyAndCommitDisplayTransactionStatesLocked(std::vector<TransactionState>& transactions)
857 bool applyTransactionsLocked(std::vector<TransactionState>& transactions, VsyncId)
DSurfaceFlinger.cpp5095 std::vector<TransactionState> transactions = mTransactionHandler.flushTransactions(); in flushTransactionQueues()
5099 bool SurfaceFlinger::applyTransactions(std::vector<TransactionState>& transactions, in applyTransactions()
5105 bool SurfaceFlinger::applyTransactionsLocked(std::vector<TransactionState>& transactions, in applyTransactionsLocked()
5267 TransactionState state{frameTimelineInfo, in setTransactionState()
5388 std::vector<TransactionState>& transactions) { in applyAndCommitDisplayTransactionStatesLocked()
6140 TransactionState state; in initializeDisplays()
6155 std::vector<TransactionState> transactions; in initializeDisplays()
/frameworks/native/services/surfaceflinger/Tracing/tools/
DLayerTraceGenerator.cpp98 std::vector<TransactionState> transactions; in generate()
102 TransactionState transaction = parser.fromProto(entry.transactions(j)); in generate()
/frameworks/opt/net/voip/src/java/com/android/server/sip/
DSipHelper.java50 import javax.sip.TransactionState;
390 if (inviteTransaction.getState() != TransactionState.COMPLETED) { in sendInviteOk()
412 if (inviteTransaction.getState() != TransactionState.COMPLETED) { in sendInviteBusyHere()
/frameworks/base/boot/
Dpreloaded-classes13938 javax.sip.TransactionState
14549 [Ljavax.sip.TransactionState;
Dboot-image-profile.txt36384 Ljavax/sip/TransactionState;
36997 [Ljavax/sip/TransactionState;
/frameworks/base/config/
Dpreloaded-classes16421 javax.sip.TransactionState
17739 [Ljavax.sip.TransactionState;

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