/frameworks/rs/driver/runtime/arch/ |
D | clamp.c | 25 extern T __attribute__((overloadable)) clamp(T amount, T low, T high) { \ 26 return amount < low ? low : (amount > high ? high : amount); \ 46 extern T##2 __attribute__((overloadable)) clamp(T##2 amount, T##2 low, T##2 high) { \ 48 r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x); \ 49 r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y); \ 53 extern T##3 __attribute__((overloadable)) clamp(T##3 amount, T##3 low, T##3 high) { \ 55 r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x); \ 56 r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y); \ 57 r.z = amount.z < low.z ? low.z : (amount.z > high.z ? high.z : amount.z); \ 61 extern T##4 __attribute__((overloadable)) clamp(T##4 amount, T##4 low, T##4 high) { \ [all …]
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D | generic.c | 20 extern short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short hi… 30 extern T __attribute__((overloadable)) clamp(T amount, T low, T high) { \ 31 return amount < low ? low : (amount > high ? high : amount); \ 34 extern T##2 __attribute__((overloadable)) clamp(T##2 amount, T##2 low, T##2 high) { \ 36 r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x); \ 37 r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y); \ 41 extern T##3 __attribute__((overloadable)) clamp(T##3 amount, T##3 low, T##3 high) { \ 43 r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x); \ 44 r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y); \ 45 r.z = amount.z < low.z ? low.z : (amount.z > high.z ? high.z : amount.z); \ [all …]
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/frameworks/rs/cpu_ref/ |
D | rsCpuIntrinsicInlines.h | 85 static inline int4 clamp(int4 amount, int low, int high) { in CVT_FUNC() 87 r.x = amount.x < low ? low : (amount.x > high ? high : amount.x); in CVT_FUNC() 88 r.y = amount.y < low ? low : (amount.y > high ? high : amount.y); in CVT_FUNC() 89 r.z = amount.z < low ? low : (amount.z > high ? high : amount.z); in CVT_FUNC() 90 r.w = amount.w < low ? low : (amount.w > high ? high : amount.w); in CVT_FUNC() 94 static inline float4 clamp(float4 amount, float low, float high) { in clamp() argument 96 r.x = amount.x < low ? low : (amount.x > high ? high : amount.x); in clamp() 97 r.y = amount.y < low ? low : (amount.y > high ? high : amount.y); in clamp() 98 r.z = amount.z < low ? low : (amount.z > high ? high : amount.z); in clamp() 99 r.w = amount.w < low ? low : (amount.w > high ? high : amount.w); in clamp() [all …]
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D | rsCpuIntrinsicBlend.cpp | 114 static inline uchar4 convertClipped(TI amount) { in convertClipped() argument 115 return uchar4 { static_cast<uchar>(amount.x > 255 ? 255 : amount.x), in convertClipped() 116 static_cast<uchar>(amount.y > 255 ? 255 : amount.y), in convertClipped() 117 static_cast<uchar>(amount.z > 255 ? 255 : amount.z), in convertClipped() 118 static_cast<uchar>(amount.w > 255 ? 255 : amount.w)}; in convertClipped()
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/frameworks/rs/toolkit/ |
D | Utils.h | 92 inline int4 clamp(int4 amount, int low, int high) { in clamp() argument 94 r.x = amount.x < low ? low : (amount.x > high ? high : amount.x); in clamp() 95 r.y = amount.y < low ? low : (amount.y > high ? high : amount.y); in clamp() 96 r.z = amount.z < low ? low : (amount.z > high ? high : amount.z); in clamp() 97 r.w = amount.w < low ? low : (amount.w > high ? high : amount.w); in clamp() 101 inline float4 clamp(float4 amount, float low, float high) { in clamp() argument 103 r.x = amount.x < low ? low : (amount.x > high ? high : amount.x); in clamp() 104 r.y = amount.y < low ? low : (amount.y > high ? high : amount.y); in clamp() 105 r.z = amount.z < low ? low : (amount.z > high ? high : amount.z); in clamp() 106 r.w = amount.w < low ? low : (amount.w > high ? high : amount.w); in clamp() [all …]
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D | Blend.cpp | 78 static inline uchar4 convertClipped(TI amount) { in convertClipped() argument 79 return uchar4 { static_cast<uchar>(amount.x > 255 ? 255 : amount.x), in convertClipped() 80 static_cast<uchar>(amount.y > 255 ? 255 : amount.y), in convertClipped() 81 static_cast<uchar>(amount.z > 255 ? 255 : amount.z), in convertClipped() 82 static_cast<uchar>(amount.w > 255 ? 255 : amount.w)}; in convertClipped()
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/frameworks/base/core/java/android/util/ |
D | MathUtils.java | 41 public static int constrain(int amount, int low, int high) { in constrain() argument 42 return amount < low ? low : (amount > high ? high : amount); in constrain() 45 public static long constrain(long amount, long low, long high) { in constrain() argument 46 return amount < low ? low : (amount > high ? high : amount); in constrain() 50 public static float constrain(float amount, float low, float high) { in constrain() argument 51 return amount < low ? low : (amount > high ? high : amount); in constrain() 165 public static float lerp(float start, float stop, float amount) { in lerp() argument 166 return start + (stop - start) * amount; in lerp() 169 public static float lerp(int start, int stop, float amount) { in lerp() argument 170 return lerp((float) start, (float) stop, amount); in lerp() [all …]
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/frameworks/base/native/graphics/jni/ |
D | aassetstreamadaptor.cpp | 83 ssize_t amount; in read() local 103 amount = newOffset - oldOffset; in read() 105 amount = AAsset_read(mAAsset, buffer, size); in read() 108 if (amount < 0) { in read() 109 amount = 0; in read() 111 return amount; in read()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/notification/ |
D | NotificationUtils.java | 50 public static float interpolate(float start, float end, float amount) { in interpolate() argument 51 return start * (1.0f - amount) + end * amount; in interpolate() 54 public static int interpolateColors(int startColor, int endColor, float amount) { in interpolateColors() argument 56 (int) interpolate(Color.alpha(startColor), Color.alpha(endColor), amount), in interpolateColors() 57 (int) interpolate(Color.red(startColor), Color.red(endColor), amount), in interpolateColors() 58 (int) interpolate(Color.green(startColor), Color.green(endColor), amount), in interpolateColors() 59 (int) interpolate(Color.blue(startColor), Color.blue(endColor), amount)); in interpolateColors()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ |
D | LightRevealScrim.kt | 34 fun setRevealAmountOnScrim(amount: Float, scrim: LightRevealScrim) in setRevealAmountOnScrim() 73 override fun setRevealAmountOnScrim(amount: Float, scrim: LightRevealScrim) { in setRevealAmountOnScrim() 74 val interpolatedAmount = INTERPOLATOR.getInterpolation(amount) in setRevealAmountOnScrim() 82 1f - getPercentPastThreshold(amount, FADE_END_COLOR_OUT_THRESHOLD) in setRevealAmountOnScrim() 104 override fun setRevealAmountOnScrim(amount: Float, scrim: LightRevealScrim) { in setRevealAmountOnScrim() 105 val interpolatedAmount = interpolator.getInterpolation(amount) in setRevealAmountOnScrim() 161 override fun setRevealAmountOnScrim(amount: Float, scrim: LightRevealScrim) { in setRevealAmountOnScrim() 162 scrim.interpolatedRevealAmount = amount in setRevealAmountOnScrim() 164 getPercentPastThreshold(1 - amount, threshold = 1 - START_COLOR_REVEAL_PERCENTAGE) in setRevealAmountOnScrim() 168 amount, in setRevealAmountOnScrim() [all …]
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/frameworks/libs/systemui/toruslib/torus-math/src/main/java/com/google/android/torus/math/ |
D | MathUtils.kt | 115 fun lerp(start: Double, end: Double, amount: Double, clamp: Boolean = true): Double { in lerp() 117 clamp(amount, 0.0, 1.0) in lerp() 119 amount in lerp() 141 fun lerp(init: Float, end: Float, amount: Float, clamp: Boolean = true): Float { in lerp() 143 clamp(amount, 0.0f, 1.0f) in lerp() 145 amount in lerp()
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/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/utils/ |
D | MathUtils.kt | 110 fun lerp(start: Double, end: Double, amount: Double, clamp: Boolean = true): Double { in lerp() 113 clamp(amount, 0.0, 1.0) in lerp() 115 amount in lerp() 136 fun lerp(init: Float, end: Float, amount: Float, clamp: Boolean = true): Float { in lerp() 139 clamp(amount, 0.0f, 1.0f) in lerp() 141 amount in lerp()
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/frameworks/libs/modules-utils/java/com/android/modules/expresslog/ |
D | Counter.java | 49 public static void logIncrement(@NonNull String metricId, long amount) { in logIncrement() argument 52 StatsExpressLog.write(StatsExpressLog.EXPRESS_EVENT_REPORTED, metricIdHash, amount); in logIncrement() 61 public static void logIncrementWithUid(@NonNull String metricId, int uid, long amount) { in logIncrementWithUid() argument 65 StatsExpressLog.EXPRESS_UID_EVENT_REPORTED, metricIdHash, amount, uid); in logIncrementWithUid()
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/frameworks/base/libs/hwui/jni/ |
D | Utils.cpp | 89 ssize_t amount; in read() local 108 amount = newOffset - oldOffset; in read() 110 amount = fAsset->read(buffer, size); in read() 113 if (amount < 0) { in read() 114 amount = 0; in read() 116 return amount; in read()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/qs/touch/ |
D | OverScroll.java | 44 public static int dampedScroll(float amount, int max) { in dampedScroll() argument 45 if (Float.compare(amount, 0) == 0) return 0; in dampedScroll() 47 float f = amount / max; in dampedScroll()
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/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/animation/ |
D | OverScroll.java | 44 public static int dampedScroll(float amount, int max) { in dampedScroll() argument 45 if (Float.compare(amount, 0) == 0) return 0; in dampedScroll() 47 float f = amount / max; in dampedScroll()
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/frameworks/base/tools/aapt2/text/ |
D | Utf8Iterator.cpp | 50 void Utf8Iterator::Skip(int amount) { in Skip() argument 51 while (amount > 0 && HasNext()) { in Skip() 53 --amount; in Skip()
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/frameworks/base/core/java/android/util/proto/ |
D | EncodedBuffer.java | 173 public void skipRead(int amount) { in skipRead() argument 174 if (amount < 0) { in skipRead() 175 throw new RuntimeException("skipRead with negative amount=" + amount); in skipRead() 177 if (amount == 0) { in skipRead() 180 if (amount <= mChunkSize - mReadIndex) { in skipRead() 181 mReadIndex += amount; in skipRead() 183 amount -= mChunkSize - mReadIndex; in skipRead() 184 mReadIndex = amount % mChunkSize; in skipRead() 187 mReadBufIndex += (amount / mChunkSize); in skipRead() 189 mReadBufIndex += 1 + (amount / mChunkSize); in skipRead()
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/frameworks/base/services/core/java/com/android/server/uri/ |
D | UriMetricsHelper.java | 60 void reportPersistentUriFlushed(int amount) { in reportPersistentUriFlushed() argument 63 amount in reportPersistentUriFlushed() 86 final int amount = perUidCount.valueAt(i); in reportPersistentUriPermissionsPerPackage() local 92 amount in reportPersistentUriPermissionsPerPackage()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/qs/ |
D | TouchAnimator.java | 226 float amount = (fraction - mFrameWidth * (i - 1)) / mFrameWidth; in setValue() local 227 interpolate(i, amount, target); in setValue() 230 protected abstract void interpolate(int index, float amount, Object target); in interpolate() argument 252 protected void interpolate(int index, float amount, Object target) { in interpolate() argument 255 mProperty.set((T) target, firstFloat + (secondFloat - firstFloat) * amount); in interpolate() 270 protected void interpolate(int index, float amount, Object target) { in interpolate() argument 273 mProperty.set((T) target, (int) (firstFloat + (secondFloat - firstFloat) * amount)); in interpolate()
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/frameworks/base/packages/SystemUI/animation/src/com/android/systemui/surfaceeffects/utils/ |
D | MathUtils.kt | 21 fun lerp(start: Float, stop: Float, amount: Float): Float { in lerp() 22 return start + (stop - start) * amount in lerp()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/navigationbar/gestural/ |
D | BackPanel.kt | 263 fun stretchBy(finalPosition: Float?, amount: Float) { in stretchBy() 264 val stretchedAmount = amount * ((finalPosition ?: 0f) - restingPosition) in stretchBy() 334 amount = horizontalTranslationStretchAmount in setStretch() 338 amount = arrowStretchAmount in setStretch() 342 amount = arrowStretchAmount in setStretch() 346 amount = arrowAlphaStretchAmount in setStretch() 350 amount = backgroundAlphaStretchAmount in setStretch() 354 amount = backgroundWidthStretchAmount in setStretch() 358 amount = backgroundHeightStretchAmount in setStretch() 362 amount = edgeCornerStretchAmount in setStretch() [all …]
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/frameworks/base/core/java/com/android/internal/widget/ |
D | OrientationHelper.java | 176 public abstract void offsetChildren(int amount); in offsetChildren() argument 263 public void offsetChildren(int amount) { in createHorizontalHelper() argument 264 mLayoutManager.offsetChildrenHorizontal(amount); in createHorizontalHelper() 361 public void offsetChildren(int amount) { 362 mLayoutManager.offsetChildrenVertical(amount);
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/frameworks/base/tests/graphics/SilkFX/src/com/android/test/silkfx/materials/ |
D | BackgroundBlurActivity.kt | 156 fun setDimAmount(amount: Float) { in <lambda>() 158 mDimAmountWithBlur = amount in <lambda>() 160 mDimAmountNoBlur = amount in <lambda>() 162 (requireViewById(R.id.dim_amount) as TextView).setText("%.2f".format(amount)) in <lambda>() 163 window.getAttributes().dimAmount = amount in <lambda>()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/keyguard/ui/binder/ |
D | LightRevealScrimViewBinder.kt | 33 viewModel.revealAmount.collect { amount -> revealScrim.revealAmount = amount } in <lambda>() method
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