Searched refs:mOpMode (Results 1 – 4 of 4) sorted by relevance
50 private final int mOpMode; field in SyncNotedAppOp74 this.mOpMode = opMode; in SyncNotedAppOp()119 return mOpMode; in getOpMode()166 "opMode = " + mOpMode + ", " + in toString()186 && mOpMode == that.mOpMode in equals()199 _hash = 31 * _hash + mOpMode; in hashCode()216 dest.writeInt(mOpMode); in writeToParcel()239 this.mOpMode = opMode; in SyncNotedAppOp()
55 mOpMode(OpMode::attachedToGL) { in SurfaceTexture()80 mOpMode(OpMode::detached) { in SurfaceTexture()133 switch (mOpMode) { in acquireBufferLocked()170 if (mOpMode != OpMode::attachedToGL) { in detachFromContext()177 mOpMode = OpMode::detached; in detachFromContext()193 if (mOpMode != OpMode::detached) { in attachToContext()209 if (mOpMode == OpMode::detached) { in takeConsumerOwnership()210 mOpMode = OpMode::attachedToConsumer; in takeConsumerOwnership()231 if (mOpMode == OpMode::attachedToConsumer) { in releaseConsumerOwnership()232 mOpMode = OpMode::detached; in releaseConsumerOwnership()[all …]
130 if (st.mOpMode == SurfaceTexture::OpMode::attachedToGL) { in releaseTexImage()140 EGC_LOGV("releaseTexImage: (slot=%d, mOpMode=%d)", buf, (int)st.mOpMode); in releaseTexImage()144 if (st.mOpMode == SurfaceTexture::OpMode::attachedToGL) { in releaseTexImage()175 if (st.mOpMode == SurfaceTexture::OpMode::attachedToGL) { in releaseTexImage()234 if (st.mOpMode != SurfaceTexture::OpMode::attachedToGL) { in updateAndReleaseLocked()462 st.mOpMode = SurfaceTexture::OpMode::attachedToGL; in attachToContext()
478 OpMode mOpMode; variable