/frameworks/base/graphics/java/android/graphics/drawable/ |
D | RippleShader.java | 190 setColorUniform("in_color", colorInt); in setColor() 191 setColorUniform("in_sparkleColor", sparkleColorInt); in setColor()
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/frameworks/base/packages/SystemUI/animation/src/com/android/systemui/surfaceeffects/turbulencenoise/ |
D | TurbulenceNoiseShader.kt | 211 setColorUniform("in_color", color) in setColor() 219 setColorUniform("in_screenColor", color) in setScreenColor()
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/frameworks/base/packages/SystemUI/animation/src/com/android/systemui/surfaceeffects/shaders/ |
D | SolidColorShader.kt | 34 setColorUniform("in_color", color)
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D | SparkleShader.kt | 113 setColorUniform("in_color", color) in setColor()
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/frameworks/base/graphics/java/android/graphics/ |
D | RuntimeShader.java | 291 public void setColorUniform(@NonNull String uniformName, @ColorInt int color) { in setColorUniform() method in RuntimeShader 304 public void setColorUniform(@NonNull String uniformName, @ColorLong long color) { in setColorUniform() method in RuntimeShader 318 public void setColorUniform(@NonNull String uniformName, @NonNull Color color) { in setColorUniform() method in RuntimeShader
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D | Mesh.java | 141 public void setColorUniform(@NonNull String uniformName, @ColorInt int color) { in setColorUniform() method in Mesh 155 public void setColorUniform(@NonNull String uniformName, @ColorLong long color) { in setColorUniform() method in Mesh 170 public void setColorUniform(@NonNull String uniformName, @NonNull Color color) { in setColorUniform() method in Mesh
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/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/utils/ |
D | SolidColorShader.kt | 35 setColorUniform("in_color", color)
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/frameworks/base/packages/SystemUI/animation/src/com/android/systemui/surfaceeffects/glowboxeffect/ |
D | GlowBoxShader.kt | 56 setColorUniform("in_color", color) in setColor()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/biometrics/ |
D | DwellRippleShader.kt | 140 setColorUniform("in_color", value)
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/frameworks/base/packages/SystemUI/animation/src/com/android/systemui/surfaceeffects/ripple/ |
D | RippleShader.kt | 255 setColorUniform("in_color", value)
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/frameworks/base/tools/aapt2/integration-tests/CommandTests/ |
D | android-33.jar | AndroidManifest.xml
META-INF/
META-INF/MANIFEST.MF
NOTICES/
NOTICES/libcore ... |
/frameworks/base/core/api/ |
D | current.txt | 16380 method public void setColorUniform(@NonNull String, @ColorInt int); 16381 method public void setColorUniform(@NonNull String, @ColorLong long); 16382 method public void setColorUniform(@NonNull String, @NonNull android.graphics.Color); 17174 method public void setColorUniform(@NonNull String, @ColorInt int); 17175 method public void setColorUniform(@NonNull String, @ColorLong long); 17176 method public void setColorUniform(@NonNull String, @NonNull android.graphics.Color);
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