/hardware/interfaces/tests/extension/light/2.0/default/ |
D | Light.cpp | 27 Return<Status> Light::setLight(Type type, const OldLightState& state) { in setLight() 38 Return<void> Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) { in getSupportedTypes() 52 Return<Status> Light::setLightExt(Type /* type */, const LightState& /* state */) { in setLightExt()
|
D | service.cpp | 28 using android::hardware::tests::extension::light::V2_0::implementation::Light; 31 android::sp<ILight> service = new Light(); in main()
|
D | Light.h | 43 struct Light : public ILight { struct
|
D | Android.bp | 33 "Light.cpp",
|
/hardware/google/interfaces/light/1.0/default/ |
D | Light.cpp | 46 Light::Light(std::map<Type, light_device_t*>&& lights) in Light() function in android::hardware::light::V2_0::implementation::Light 50 Return<Status> Light::setLight(Type type, const LightState& state) { in setLight() 77 Return<void> Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) { in getSupportedTypes() 103 Return<void> Light::debug(const hidl_handle& handle, in debug() 168 return new Light(std::move(lights)); in HIDL_FETCH_ILight()
|
D | Light.h | 40 struct Light : public ILight { struct 41 Light(std::map<Type, light_device_t*>&& lights);
|
D | Android.bp | 27 "Light.cpp",
|
/hardware/google/interfaces/light/1.1/default/ |
D | Light.cpp | 46 Light::Light(std::map<Type, light_device_t*>&& lights) in Light() function in android::hardware::light::V2_0::implementation::Light 50 Return<Status> Light::setLight(Type type, const LightState& state) { in setLight() 77 Return<void> Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) { in getSupportedTypes() 103 Return<void> Light::debug(const hidl_handle& handle, in debug() 168 return new Light(std::move(lights)); in HIDL_FETCH_ILight()
|
D | Light.h | 40 struct Light : public ILight { struct 41 Light(std::map<Type, light_device_t*>&& lights);
|
D | Android.bp | 27 "Light.cpp",
|
/hardware/interfaces/light/2.0/default/ |
D | Light.cpp | 46 Light::Light(std::map<Type, light_device_t*> &&lights) in Light() function in android::hardware::light::V2_0::implementation::Light 50 Return<Status> Light::setLight(Type type, const LightState& state) { in setLight() 79 Return<void> Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) { in getSupportedTypes() 112 Return<void> Light::debug(const hidl_handle& handle, const hidl_vec<hidl_string>& /* options */) { in debug() 177 return new Light(std::move(lights)); in HIDL_FETCH_ILight()
|
D | Light.h | 42 struct Light : public ILight { struct 43 Light(std::map<Type, light_device_t*> &&lights);
|
D | Android.bp | 29 srcs: ["Light.cpp"],
|
/hardware/interfaces/light/aidl/default/ |
D | lights.rs | 29 struct Light { struct 38 lights: Mutex<HashMap<i32, Light>>, 48 lights_map.insert(hw_light.id, Light { hw_light, state: Default::default() }); in new()
|
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | GLEScmContext.h | 163 struct Light { struct 187 const Light& getLightInfo(uint32_t lightIndex); argument 252 Light mLights[kMaxLights] = {};
|
D | GLEScmContext.cpp | 154 android::base::loadBufferPtr<Light>(stream, mLights); in GLEScmContext() 230 const GLEScmContext::Light& GLEScmContext::getLightInfo(uint32_t lightIndex) { in getLightInfo() 278 android::base::saveBuffer<Light>(stream, mLights, kMaxLights); in onSave()
|
/hardware/interfaces/light/2.0/ |
D | types.hal | 45 * Light brightness is managed by a user setting. 50 * Light brightness is managed by a light sensor.
|
/hardware/interfaces/thermal/2.0/ |
D | types.hal | 55 * Light throttling where UX is not impacted.
|
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/ |
D | VK_QCOM_render_pass_transform.adoc | 18 - Brandon Light, Qualcomm Technologies, Inc.
|
/hardware/google/gfxstream/guest/mesa/src/util/ |
D | 00-mesa-defaults.conf | 21 * Dying Light and Dead Island Definitive Edition redeclare vertex shader
|