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Searched refs:YUV_DEBUG_LOG (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/gl/
DYUVConverter.cpp38 #define YUV_DEBUG_LOG(fmt, ...) \ macro
42 #define YUV_DEBUG_LOG(fmt, ...)
452 YUV_DEBUG_LOG("w:%d h:%d format:%d plane:%d", width, height, format, plane); in createYUVGLTex()
472 YUV_DEBUG_LOG("format%d plane:%d pixels:%p", format, plane, pixels); in readYUVTex()
489 YUV_DEBUG_LOG("empty glGetTexImage"); in readYUVTex()
511 YUV_DEBUG_LOG("x:%d y:%d w:%d h:%d format:%d plane:%d", x, y, width, height, format, plane); in subUpdateYUVGLTex()
549 YUV_DEBUG_LOG("format:%d", mFormat); in createYUVGLShader()
745YUV_DEBUG_LOG("format:%d vert-source:%s frag-source:%s", mFormat, vertShaderSource.c_str(), fragSh… in createYUVGLShader()
871 YUV_DEBUG_LOG("w:%d h:%d format:%d", width, height, format); in init()
903YUV_DEBUG_LOG("YUVConverter has GLSL ES 3 support:%s (major:%d minor:%d", (mHasGlsl3Support ? "yes… in init()
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